Hi I thought qtshadertools had been relicensed as LGPL for 6.3?
Mike > On 15 Feb 2022, at 18:27, Adam Light <acli...@gmail.com> wrote: > > > > On Tue, Feb 15, 2022 at 10:20 AM Alexey Edelev <semla...@gmail.com> wrote: > Shadertools module provides an executable that is used by multimedia at build > time only. So there is no runtime dependencies between qtmultimedia and > shadertools, so that's the key, I guess. > > OK, that makes sense. Thanks. > > Adam > _______________________________________________ > Interest mailing list > Interest@qt-project.org > https://lists.qt-project.org/listinfo/interest — Mike Krus | mike.k...@kdab.com | Senior Software Engineer & Teamlead KDAB (UK) Ltd., a KDAB Group company Tel: UK Office +44 1625 809908 Mobile +44 7833 491941 KDAB - The Qt Experts, C++, OpenGL Experts
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