Il 22/02/19 19:27, Matthew Woehlke ha scritto:
We*almost*  had that with QVectorNd and QMatrixNxN... until Qt5 went and
made them float. Sigh.

*Deliberately*, to target GPU programming, where the only things that matter (de facto) are floats.


What I would*really*  love is to see Eigen or the like standardized as
part of C++23 :-D. But that's getting OT...

Almost, we're getting more and more technical debt in Qt, and repeating the mistakes of the past (NIH and so on). Should Qt 6 try and change this trend?

My 2 c,
--
Giuseppe D'Angelo | giuseppe.dang...@kdab.com | Senior Software Engineer
KDAB (France) S.A.S., a KDAB Group company
Tel. France +33 (0)4 90 84 08 53, http://www.kdab.com
KDAB - The Qt, C++ and OpenGL Experts

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