Il 22/02/19 19:27, Matthew Woehlke ha scritto:
We*almost* had that with QVectorNd and QMatrixNxN... until Qt5 went and made them float. Sigh.
*Deliberately*, to target GPU programming, where the only things that matter (de facto) are floats.
What I would*really* love is to see Eigen or the like standardized as part of C++23 :-D. But that's getting OT...
Almost, we're getting more and more technical debt in Qt, and repeating the mistakes of the past (NIH and so on). Should Qt 6 try and change this trend?
My 2 c, -- Giuseppe D'Angelo | giuseppe.dang...@kdab.com | Senior Software Engineer KDAB (France) S.A.S., a KDAB Group company Tel. France +33 (0)4 90 84 08 53, http://www.kdab.com KDAB - The Qt, C++ and OpenGL Experts
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