On 22/02/2019 04.08, Paolo Angelelli wrote: > You aren't telling us much, except that you need to invert it and multiply > points with it. > If QtPositioning-private is an acceptable dependency instead of pulling in > eigen (or others), > you could probably get away with the private QDoubleMatrix4x4 that is in > there, basically > a double QMatrix4x4.
No... I'm developing *with* Qt. I'm not developing Qt itself :-). Mostly, I was surprised that QGenericMatrix has no method to invert the matrix. (Obviously such method would be conditional on square matrices, but...) -- Matthew _______________________________________________ Interest mailing list Interest@qt-project.org https://lists.qt-project.org/listinfo/interest