> On 22/02/2019 04.08, Paolo Angelelli wrote:
> > You aren't telling us much, except that you need to invert it and multiply 
> > points with it.
> > If QtPositioning-private is an acceptable dependency instead of pulling in 
> > eigen (or others),
> > you could probably get away with the private QDoubleMatrix4x4 that is in 
> > there, basically
> > a double QMatrix4x4.
> 
> No... I'm developing *with* Qt. I'm not developing Qt itself :-).
> 
> Mostly, I was surprised that QGenericMatrix has no method to invert the
> matrix. (Obviously such method would be conditional on square matrices,
> but...)

Well I think if you want such things eigen 
(http://eigen.tuxfamily.org/index.php?title=Main_Page) is what you need. 
However, I would love to see Qt incorporate some basic operations. BUt i'm 
unable to articulate what those are right now. I think it would get it's 
tendrils into QImage though, where I do quite a bit of work (image convolutions)


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