Hi,

At present I think using a material per entity is the easiest way to achieve this. Make an effect that you can share between all your wireframe material instances and then "override" the line width in the state set. I think that should work.

Cheers,

Sean

On 06/02/2019 08:20, Volker Enderlein wrote:
Hi all,


is it possible to set the LineWidth of a GeometryRenderer of primitive tpye Lines or do I need a Custom Material/Effect/FrameGraph node to achieve this?

Thanks for enlightening.


Cheers, Volker

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