Hi,
At present I think using a material per entity is the easiest way to
achieve this. Make an effect that you can share between all your
wireframe material instances and then "override" the line width in the
state set. I think that should work.
Cheers,
Sean
On 06/02/2019 08:20, Volker Enderlein wrote:
Hi all,
is it possible to set the LineWidth of a GeometryRenderer of primitive
tpye Lines or do I need a Custom Material/Effect/FrameGraph node to
achieve this?
Thanks for enlightening.
Cheers, Volker
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