Yeah false alarm..was only me hitting a box to search for... carry on

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of HD
Sent: Friday, July 03, 2015 11:03 PM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] Mandatory TF2 update released

No but I think I see whats going on now after they restarted.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Ross Bemrose
Sent: Friday, July 03, 2015 10:59 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Mandatory TF2 update released

Were they being bad and putting "valve" in their tags?

On 7/3/2015 10:57 PM, HD wrote:
> For some odd reason a bunch of my servers be it Trading related or 
> something along those lines now are gone from favorites and history.
> Anyone else seeing this problem after this update?
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Eric 
> Smith
> Sent: Friday, July 03, 2015 10:45 PM
> To: [email protected]; [email protected];
> [email protected]
> Subject: [hlds_linux] Mandatory TF2 update released
>
> We've released a mandatory update for TF2. The notes for the update 
> are below. The new version is 2863548.
>
> -Eric
>
> ----------------------
>
> - Temporarily limited OS X clients to medium texture quality to 
> resolve random crashes while work is done on a permanent fix
> - Fixed a random crash that affected OSX only
> - Updated the collision geometry for the turbines in Powerhouse
> - Dropped weapons now retain their ammo and ÜberCharge levels unless 
> the player commits suicide
> - Valve official quickplay and matchmaking servers are no longer 
> listed in the server browser
> - Players no longer drop their weapons in MvM
> - Pressing the action key will now try to pick up a dropped weapon 
> before trying to use an item in the action slot
> - Spies can no longer pick up weapons when disguised or cloaked
> - Using the mouse to select enemy players on the scoreboard no longer 
> improperly reveals their class
> - Fixed players dropping multiple instances of the same weapon at once
> - Fixed unintended changes to rocket and other explosive jumping 
> behavior
> - Fixed dropped weapons occasionally using an incorrect skin
> - Fixed an issue that was causing the particle effects on Unusual hats 
> to sometimes draw in first-person for the owner, or not draw at all to 
> others
> - Fixed an issue that prevented Huntsman arrows from damaging enemy 
> Engineer buildings
> - Fixed weapons with attached models (e.g. Festive weapons, 
> Kritzkrieg, and
> Botkillers) not rendering their attachments
> - Fixed spies that have picked up a dropped Your Eternal Reward or 
> Wanga Prick being able to manually disguise
> - Fixed Spy sometimes not being able to use the Disguise Kit after 
> picking up a new Knife
> - Fixed newly created items not becoming Strange quality, despite 
> receiving the ability to track kills. Existing items in this state 
> will not be retroactively fixed.
> - Fixed skinned weapons appearing differently after being traded or 
> listed on the Steam Community Market. Affected items have been 
> reverted to their original (permanent) appearance.
> - Fixed being able to craft some previously un-craftable items
> - Fixed a client crash related to Killstreak Fabricators and Chemistry 
> Kits
> - Fixed a client crash related to particles
> - Fixed the Vitasaw no longer giving its ÜberCharge bonus after death
> - Fixed issues related to picking up dropped weapons while zoomed in 
> with a Sniper Rifle
> - Fixed a bug that caused the Shortstop to reload faster than normal
> - Fixed dropped energy weapons not being able to fire after being 
> picked up
> - Fixed some weapons not displaying their charge meters after being 
> picked up
> - Fixed the box used in the Box Trot taunt sometimes being the wrong 
> color
> - Steam Community Market
>       - Fixed skinned items appearing as "Decorated Item"
>       - Items that are temporarily un-tradable can now properly be listed 
> on the market
>
>
>
>
>
>
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>
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