Thats the way we are going at. I think they forgot the fact that people
who ran servers, helped their games to be successfull in the past. They
have the money and resources so i guess we became redundant. Valve is
going to run more and more servers and go with the style of the big
companies, that don't share dedicated servers on their games to the
public or do it in the matter of putting those in their own little
corner separated from others.
For CSGO, i run a server that is full days and evenings when people in
my area have free time. Only reason i can think of why it is such, is
the tickrate difference. Valve runs 64, i run 128. People want that, so
they come here to play. Valve Increases tickrate (as in cut quickplay
off in TF2), and i soon have an empty server, because it's already off
from the main branch in it's own little corner like our TF2 servers are now.
Best thing to protest against this change would be shut down our
servers, even the biggest ones, for a day but that will never happen.
Nobody risks / wants to kill off their current playerbase, not even for
a day.
-ics
Doctor McKay kirjoitti:
If there's a TF3, I have no doubts that it'll be like CS:GO (barely any
community servers, heavy emphasis on official servers) or Dota 2 (no
community servers whatsoever).
Dr. McKay
www.doctormckay.com
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