Fully support what you've been saying Dr. McKay .... many "make fun" for my
communities' rules (the main one is simply "Don't be a dick") because they
either don't like consequences that happen because of their actions or they
just feel they should be able to do or say whatever they want wherever they
go because "it's a free country".  1) My server isn't a country -- you
don't like it go somewhere else if you can't play by the rules set forth.
 2) Players who are trolls or dicks are dealt with as they are disruptive
to a community who prides themselves on being just that: A COMMUNITY (no
matter how small or large).  If you want to ruin others' fun, go elsewhere.

Our servers are modded for a "fun" factor, not for Quickplay for for
"hardcore" TF2 purists and we run our servers to suit the play style or
desire of fun that OUR community enjoys.  Having said that, we do have one
server which *IS* quickplay enabled and it has all but died out as we
hardly see ANY traffic anymore and this seems to be putting the nail in the
coffin.  I am a strong supporter of the server admins/owners and the
communities they run, who help make the TF2 community as a whole what it is
from the get go, now.....they are getting kicked in the teeth just because
a heavy hand comes down to deliver "justice" to a few but punishing the
rest of us.

I just wish there was a way for server owners who operated communities
(small, medium and large) to be able to "protest" and make a statement to
valve....the problem is, valve doesn't seem to care and a protest would
only further drive people to their servers anyways.

Will there be a TF3 and this sort of treatment continue?  I don't know, but
my community is already looking for another game or multiple games to get
intoso even if these changes don't affect me as much as other server
owners, I still wanted to voice my support for Dr. McKay and all those
others who have spoken up against these changes by Valve.


On Fri, Jan 24, 2014 at 7:51 PM, Nerdboy <[email protected]> wrote:

> Maybe you should consider that the game isn't being made for the
> server operator, but for the player.
>
> On 1/24/14, Doctor McKay <[email protected]> wrote:
> > My community's rules are intended to provide the best experience possible
> > to the players (which is the best way we can grow). But I guess you
> > wouldn't understand that.
> >
> >
> > Dr. McKay
> > www.doctormckay.com
> >
> >
> > On Fri, Jan 24, 2014 at 7:38 PM, Nerdboy <[email protected]> wrote:
> >
> >> Maybe you should consider that the game isn't being made for the
> >> server operator, but for the player. You'd have caught that point if
> >> you weren't dodging it by defending your server's rules.
> >>
> >> On 1/24/14, Doctor McKay <[email protected]> wrote:
> >> >> No I mean you, as the big dogs, are part of the problem and should
> >> >> scale
> >> > back your networks if you're concerned about the little guy.
> >> >
> >> > I'm concerned about the possibility of future growth of TF2. The fact
> >> that
> >> > Valve is actively trying to cripple community servers is not my fault.
> >> I'm
> >> > not going to shut down services due to Valve's mistakes.
> >> >
> >> >> This move might go "against server operators", but at the same time
> it
> >> >> simplifies
> >> > life for the hundreds of thousands of people who DON'T run a
> >> > server, and would rather push one button and be playing a video game,
> >> > without worrying about whatever server they'll be redirected to, or
> >> > some
> >> > admin that will ban you for "Insubordination", or for wearing the
> wrong
> >> > clan tag (seriously go read the rules for some of these servers:
> >> >  https://firepoweredgaming.com/forums/page/rules and try not to
> laugh).
> >> >
> >> > Congratulations on attacking a straw man. I don't need to defend
> myself
> >> > against the likes of you, but I'll do it anyway just to humor you. You
> >> come
> >> > on my servers, you break a rule, an admin tells you to stop. You
> refuse
> >> to
> >> > comply. You get banned.
> >> >
> >> > You come on one of my servers and wear my community's tag without
> going
> >> > through the membership process. The server removes the tag from your
> >> > name
> >> > and informs you why. You decide to replace the brackets with
> >> > parenthesis
> >> to
> >> > get around the restriction. You get renamed by an admin. You continue
> >> > to
> >> do
> >> > it, you get banned.
> >> >
> >> > But please feel free to continue to berate me if you feel that it
> helps
> >> > your argument, just as you're accusing others of doing.
> >> >
> >> >
> >> > Dr. McKay
> >> > www.doctormckay.com
> >> >
> >> >
> >> > On Fri, Jan 24, 2014 at 6:48 PM, Gordon Reynolds <
> >> > [email protected]> wrote:
> >> >
> >> >> Yes the newcomers need to face the "big dogs" with hundreds of
> >> >> servers.
> >> >>
> >> >> No it's not "fair", but who was making the assumption that running a
> >> Team
> >> >> Fortress 2 server must be some fair utopia where we all split the
> >> >> amount
> >> >> of
> >> >> players evenly among ourselves?
> >> > _______________________________________________
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> >> >
> >>
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> >>
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> >
>
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