If there's a TF3, I have no doubts that it'll be like CS:GO (barely any
community servers, heavy emphasis on official servers) or Dota 2 (no
community servers whatsoever).


Dr. McKay
www.doctormckay.com


On Fri, Jan 24, 2014 at 10:15 PM, Jason <[email protected]> wrote:

> Fully support what you've been saying Dr. McKay .... many "make fun" for my
> communities' rules (the main one is simply "Don't be a dick") because they
> either don't like consequences that happen because of their actions or they
> just feel they should be able to do or say whatever they want wherever they
> go because "it's a free country".  1) My server isn't a country -- you
> don't like it go somewhere else if you can't play by the rules set forth.
>  2) Players who are trolls or dicks are dealt with as they are disruptive
> to a community who prides themselves on being just that: A COMMUNITY (no
> matter how small or large).  If you want to ruin others' fun, go elsewhere.
>
> Our servers are modded for a "fun" factor, not for Quickplay for for
> "hardcore" TF2 purists and we run our servers to suit the play style or
> desire of fun that OUR community enjoys.  Having said that, we do have one
> server which *IS* quickplay enabled and it has all but died out as we
> hardly see ANY traffic anymore and this seems to be putting the nail in the
> coffin.  I am a strong supporter of the server admins/owners and the
> communities they run, who help make the TF2 community as a whole what it is
> from the get go, now.....they are getting kicked in the teeth just because
> a heavy hand comes down to deliver "justice" to a few but punishing the
> rest of us.
>
> I just wish there was a way for server owners who operated communities
> (small, medium and large) to be able to "protest" and make a statement to
> valve....the problem is, valve doesn't seem to care and a protest would
> only further drive people to their servers anyways.
>
> Will there be a TF3 and this sort of treatment continue?  I don't know, but
> my community is already looking for another game or multiple games to get
> intoso even if these changes don't affect me as much as other server
> owners, I still wanted to voice my support for Dr. McKay and all those
> others who have spoken up against these changes by Valve.
>
>
> On Fri, Jan 24, 2014 at 7:51 PM, Nerdboy <[email protected]> wrote:
>
> > Maybe you should consider that the game isn't being made for the
> > server operator, but for the player.
> >
> > On 1/24/14, Doctor McKay <[email protected]> wrote:
> > > My community's rules are intended to provide the best experience
> possible
> > > to the players (which is the best way we can grow). But I guess you
> > > wouldn't understand that.
> > >
> > >
> > > Dr. McKay
> > > www.doctormckay.com
> > >
> > >
> > > On Fri, Jan 24, 2014 at 7:38 PM, Nerdboy <[email protected]> wrote:
> > >
> > >> Maybe you should consider that the game isn't being made for the
> > >> server operator, but for the player. You'd have caught that point if
> > >> you weren't dodging it by defending your server's rules.
> > >>
> > >> On 1/24/14, Doctor McKay <[email protected]> wrote:
> > >> >> No I mean you, as the big dogs, are part of the problem and should
> > >> >> scale
> > >> > back your networks if you're concerned about the little guy.
> > >> >
> > >> > I'm concerned about the possibility of future growth of TF2. The
> fact
> > >> that
> > >> > Valve is actively trying to cripple community servers is not my
> fault.
> > >> I'm
> > >> > not going to shut down services due to Valve's mistakes.
> > >> >
> > >> >> This move might go "against server operators", but at the same time
> > it
> > >> >> simplifies
> > >> > life for the hundreds of thousands of people who DON'T run a
> > >> > server, and would rather push one button and be playing a video
> game,
> > >> > without worrying about whatever server they'll be redirected to, or
> > >> > some
> > >> > admin that will ban you for "Insubordination", or for wearing the
> > wrong
> > >> > clan tag (seriously go read the rules for some of these servers:
> > >> >  https://firepoweredgaming.com/forums/page/rules and try not to
> > laugh).
> > >> >
> > >> > Congratulations on attacking a straw man. I don't need to defend
> > myself
> > >> > against the likes of you, but I'll do it anyway just to humor you.
> You
> > >> come
> > >> > on my servers, you break a rule, an admin tells you to stop. You
> > refuse
> > >> to
> > >> > comply. You get banned.
> > >> >
> > >> > You come on one of my servers and wear my community's tag without
> > going
> > >> > through the membership process. The server removes the tag from your
> > >> > name
> > >> > and informs you why. You decide to replace the brackets with
> > >> > parenthesis
> > >> to
> > >> > get around the restriction. You get renamed by an admin. You
> continue
> > >> > to
> > >> do
> > >> > it, you get banned.
> > >> >
> > >> > But please feel free to continue to berate me if you feel that it
> > helps
> > >> > your argument, just as you're accusing others of doing.
> > >> >
> > >> >
> > >> > Dr. McKay
> > >> > www.doctormckay.com
> > >> >
> > >> >
> > >> > On Fri, Jan 24, 2014 at 6:48 PM, Gordon Reynolds <
> > >> > [email protected]> wrote:
> > >> >
> > >> >> Yes the newcomers need to face the "big dogs" with hundreds of
> > >> >> servers.
> > >> >>
> > >> >> No it's not "fair", but who was making the assumption that running
> a
> > >> Team
> > >> >> Fortress 2 server must be some fair utopia where we all split the
> > >> >> amount
> > >> >> of
> > >> >> players evenly among ourselves?
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