It's just a woraround and not a solution. We don't like to run wine on
dedicated servers.


2014/1/3 Foo Bar <[email protected]>

> As a follow up in case it helps someone else:   In the end I've ended up
> running the Win32 version (app_id 205) under Wine 1.7.  My Ubuntu 12.04.2
> LTS shipped with an older version of Wine (1.4 iirc) that crashed
> frequently and rendered the Windows srcds manager all but useless.
>
> * Install vnc4server for X support (required as -console wants an X console
> anyway)
> * Install Wine 1.7 from http://www.winehq.org/download
> * VNC in to the new X vnc console
> * Install ("Source SDK Base 2006 MP dedicated server") app_id 205 using
> steamcmd
> * Plunk the game mod in, and run it as normal.
>
> So far it's proving to be stable and is also running Metamod and Sourcemod.
>  The only issue I'm having is not being able to use -console, but I'll get
> over it.
>
> Time to get back to real-work.
>
> Cheers
>
> [foo] bar
>
>
>
> On Tue, Dec 31, 2013 at 5:38 PM, Foo Bar <[email protected]> wrote:
>
> > So, I'm re-visiting this again.  I've been able to raise an hl2ctf 2.1
> > (sdk 2006) server by installing app_id 205 with
> @sSteamCmdForcePlatformType
> > = "windows" and running it under wine; but that sucks - it doesn't honor
> > -console and trying to use the GUI tool just crashes the server.  Plus
> > there's having to run it under Wine...
> >
> > When I try to install the Linux version by using a stock install to cmd,
> > AND setting "@sSteamCmdForcePlatformType" = "linux" the only Linux
> binaries
> > I receive are hlds_run and friends, which crash - and srcds.exe and
> > friendly dll's - Windows executables.    hlds_run crashes hard, and I
> > didn't expect it to work anyway.
> >
> > Is the SDK 2006 Multiplayer server for Linux completely hosed?
> >
> >
> >
> >
> >
> > On Fri, Oct 18, 2013 at 3:10 PM, Foo Bar <[email protected]> wrote:
> >
> >> Happy Friday!
> >>
> >> Earlier this week SDK2006 was "upgraded" to Steampipe.  Since then we're
> >> seeing:
> >>
> >> SteamStartValidatingUserIDTicket:  Returned ESteamError 25
> >>
> >> on our HL2:CTF 2.1 (which was greenlit by the way, woo!)  server, and a
> >> "STEAM validation rejected" in game.  This appears to be happening to
> some,
> >> but not all players.
> >>
> >> I figure it's time to do an update on the server using steamcmd.  There
> >> isn't an explicit AppID that I can see for HL2:CTF but I decided to try
> >> appid 204 (Source Dedicated Server).
> >>
> >> Trying to install appid 204 yields "ERROR! Failed to install app '204'
> >> (No subscription)"
> >>
> >> ./steamcmd.sh +login anonymous +force_install_dir ../hlds2/ +app_update
> >> 204 validate +quit
> >> Redirecting stderr to '/home/hl2ctf/Steam/logs/stderr.txt'
> >> [  0%] Checking for available updates...
> >> [----] Verifying installation...
> >> Steam Console Client (c) Valve Corporation
> >> -- type 'quit' to exit --
> >> Loading Steam3...OK.
> >> Loading Steam2...OK.
> >>
> >> Connecting anonymously to Steam Public...Success.
> >> ERROR! Failed to install app '204' (No subscription)
> >>
> >> This occurs with or without the "validate" option.
> >>
> >> If I login to a steam account, I see:
> >>
> >> ERROR! Failed to install app '204' (Invalid platform)
> >>
> >> I've also read of a client side work around that was used for Blackmesa
> (
> >> http://forums.blackmesasource.com/showthread.php?p=561205) and it also
> >> includes the steps above, but it ain't working for me.
> >>
> >> Ubuntu 12.04.2 LTS
> >> Linux aqua 3.2.0-54-generic #82-Ubuntu SMP Tue Sep 10 20:08:42 UTC 2013
> >> x86_64 x86_64 x86_64 GNU/Linux
> >>
> >> Oh, I just noticed that 204 is deleted according to
> >> http://steamdb.info/app/204/ but 205 (the win32 version) is still
> >> present.
> >>
> >> Clues appreciated!
> >>
> >> Thanks
> >>
> >> foo
> >>
> >>
> >
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