We're still seeing crashes on the Halloween map.
0 server_srv.so!CTFPlayerShared::OnAddHalloweenGhostMode() + 0xf2
1 server_srv.so!CTFPlayer::Spawn() + 0x100f
2 server_srv.so!CTFPlayer::ForceRespawn() + 0x4f5
3 server_srv.so!CTFPlayer::HandleCommand_JoinClass(char const*, bool) +
0x88e
4 server_srv.so!CTFPlayer::ClientCommand(CCommand const&) + 0x65d
5 server_srv.so!CTFGameRules::ClientCommand(CBaseEntity*, CCommand
const&) + 0xd6
6 server_srv.so!ClientCommand(CBasePlayer*, CCommand const&) + 0xe7
7 metamod.2.tf2.so + 0x18f28
8 engine_srv.so!CGameClient::IsEngineClientCommand(CCommand const&) const
+ 0x145
9 engine_srv.so!CBaseClient::ProcessStringCmd(NET_StringCmd*) + 0x1b
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