On Tue, Jan 12, 2016 at 12:10:20PM +0100, Uros Bizjak wrote: > On Tue, Jan 12, 2016 at 1:15 AM, Joseph Myers <jos...@codesourcery.com> wrote: > > On Mon, 11 Jan 2016, H.J. Lu wrote: > > > >> Here is the updated patch. Joseph, is this OK? > > > > I have no objections to this patch. > > Thinking some more, it looks to me that we also have to return 2 when > SSE2 (SSE doubles) is not enabled. > > I'm testing following patch:
That looks weird. If TARGET_80387 and !TARGET_SSE_MATH, then no matter whether sse2 is enabled or not, normal floating point operations will be performed in 387 stack and thus FLT_EVAL_METHOD should be 2, not 0. Do you want to do this because some instructions might be vectorized and therefore end up in sse registers? For -std=c99 that shouldn't happen, already the C FE would promote all the arithmetics to be done in long doubles, and for -std=gnu99 it is acceptable if non-vectorized computations honor FLT_EVAL_METHOD and vectorized ones don't. > > diff --git a/gcc/config/i386/i386.h b/gcc/config/i386/i386.h > index 6c63871..b71cf4f 100644 > --- a/gcc/config/i386/i386.h > +++ b/gcc/config/i386/i386.h > @@ -693,8 +693,9 @@ extern const char *host_detect_local_cpu (int > argc, const char **argv); > only SSE, rounding is correct; when using both SSE and the FPU, > the rounding precision is indeterminate, since either may be chosen > apparently at random. */ > -#define TARGET_FLT_EVAL_METHOD \ > - (TARGET_MIX_SSE_I387 ? -1 : (TARGET_80387 && !TARGET_SSE_MATH) ? 2 : 0) > +#define TARGET_FLT_EVAL_METHOD \ > + (TARGET_MIX_SSE_I387 ? -1 \ > + : (TARGET_80387 && !TARGET_SSE2 && !TARGET_SSE_MATH) ? 2 : 0) > > /* Whether to allow x87 floating-point arithmetic on MODE (one of > SFmode, DFmode and XFmode) in the current excess precision > > Uros. Jakub