No. Couldn't get the damn thing to install in a VM. >:(

Anyone here interesting in helping on the Windows front? Please? At all?

--
Ryan
[ERROR]: Your autotools build scripts are 200 lines longer than your
program. Something’s wrong.
http://kirbyfan64.github.io/
On Jun 6, 2016 5:58 PM, "Antoine Schmitt" <a...@gratin.org> wrote:

> Any news on the windows/glib front ?
>
>
> Le 25 mai 2016 à 16:41, Ryan Gonzalez <rym...@gmail.com> a écrit :
>
> Unfortunately, I can't do anything on Windows now...because it won't boot.
> Hangs forever on the stupid wheel of death. Curse you, Microsoft...
>
> In a few days (hopefully over the long weekend!), I'll probably install
> the Windows 10 trial into a VM and see if I can work from there.
>
> On Linux, though, it should be glib-free. IIRC OSX should also work,
> provided you have a recent version of GCC. Windows is really the primary
> pain ATM.
>
> Link: https://github.com/kirbyfan64/fluidsynth
>
> --
> Ryan
> [ERROR]: Your autotools build scripts are 200 lines longer than your
> program. Something’s wrong.
> http://kirbyfan64.github.io/
> On May 25, 2016 6:59 AM, "Antoine Schmitt" <a...@gratin.org> wrote:
>
>> Hi,
>> just wanted to know the status of the glib dependency removal process ?
>>
>> glib has been a high pain for me when porting to Windows and Mac. I'd be
>> happy to see it removed from fluidsynth and port my fluidXtra to a
>> glib-free fluid.
>>
>> Thanks
>> Antoine
>>
>>
>> Le 22 janv. 2016 à 00:13, Ryan Gonzalez <rym...@gmail.com> a écrit :
>>
>> Well, I've already ported over most glib utilities, atomics, and mutexes
>> (normal and recursive). I just ended up busy with several other things
>> until this weekend.
>>
>> On January 21, 2016 4:06:41 PM CST, Johannes Schickel <lordh...@gmail.com>
>> wrote:
>>>
>>> On 01/14/2016 12:29 AM, Ryan Gonzalez wrote:
>>>
>>>>  May I try? :D
>>>>
>>>>  Pretty much everything outside of threading is really trivial. The
>>>>  wiki says the supported platforms are Windows, OSX, and Linux, and
>>>>  that it runs under Solaris and OS/2 but they aren't officially supported.
>>>>
>>>>  For atomics, glib seems to use GCC's C++11-style atomics. when it can,
>>>>  then it falls back to either GCC/Clang's built-in __sync atomic
>>>>  operations or Windows's atomic API.
>>>>
>>>>  For normal threads, glib uses pthreads on Posix and Windows threads
>>>>  on...Windows.
>>>>
>>>>  Maybe I'm just super nerdy, but this seems totally doable. ;)
>>>
>>>
>>>
>>> I guess if you can rely on compiler's atomics support it's not too hard.
>>> Creating/managing threads is usually rather easy.
>>>
>>> // Johannes
>>>
>>> ------------------------------
>>>
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>>>
>>>
>> --
>> Sent from my Nexus 5 with K-9 Mail. Please excuse my brevity.
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