A single thread version would be great for embedded applications! Sent from my iPhone
> On Jan 13, 2016, at 9:36 AM, Element Green <elem...@elementsofsound.org> > wrote: > > Hello Johannes, > > Seeing as I'm the one responsible for converting FluidSynth over to glib in > the first place, I thought it is only right that I respond ;-) > > Prior to FluidSynth depending on glib, there was a bit of platform support > code. This code was error prone, somewhat hard to maintain, and often > limited supported platforms. Leveraging off of glib meant that all of this > code could be removed and FluidSynth would automatically be available on any > platform glib supports. So this was primarily a convenience for developers. > > However, there are cases where it would be nice to not have this dependency. > Embedded and mobile systems use is one example in addition to the Windows use > case you describe. However, from what I have gathered, there are versions of > glib that do support Win9x which also meet the minimum required version for > FluidSynth. FluidSynth currently depends on glib 2.6.5+. This email thread > (http://gtk.10911.n7.nabble.com/Last-supported-version-of-GTK-for-Win9x-ME-td57072.html) > suggests that glib supported win9x with versions as late as 2.6.10 at least > (though it is actually talking about GTK in this case - which glib is a > dependency of). > > Having said all that, it would be nice to have the ability to build a > possibly stripped down version of FluidSynth which would utilize a user > defined compatibility layer. I did a quick glance at the current source > code. From what I an tell, the hash table code is native to FluidSynth and > was lifted from glib sources. The majority of the glib subsystem use is > related to thread creation/management, thread locking primitives, thread > signaling, thread private data, and atomic data operations. For the single > thread use case, a lot of this code is not needed. Internally the FluidSynth > source code still has it's own compatibility layer and from what I can see > does not reference glib directly. The majority of this interface is defined > in utils/fluid_sys.c and utils/fluid_sys.h. Defining platform specific > versions of these files would provide what I think you are seeking. A lot of > those primitives are fairly simple really, and could probably be easily > lifted from glib sources for use on a specific platform. > > At any rate, seems like a good idea. It would take a little work though. > > Best regards, > > Element > > > >> On Wed, Jan 13, 2016 at 6:52 AM, Johannes Schickel <lordh...@gmail.com> >> wrote: >> Hello, >> >> first of all thank you for your awesome project! >> >> I am a member of ScummVM (http://www.scummvm.org) and I am currently looking >> into getting our FluidSynth support a bit more up to speed (i.e. get it into >> more of our ports, updating to the latest version, etc). It looks like there >> are some obstacles for this though. The biggest one is the glib dependency. >> For example, modern glib versions do not support Win9x anymore (2.6.9 is the >> last one to support this AFAICT from: >> http://gtk-win.sourceforge.net/home/index.php/Main/Downloads), which is some >> target we still support. >> >> From a quick look at FluidSynth I have the feeling libfluidsynth includes a >> lot of code we are not interested in for ScummVM. We are only really >> interested in the actual synthesizer part. I hoped this part would not >> depend on glib, however I found references to glib's hash table and thread >> code. Is there any chance for the future that FluidSynth's core synthesizer >> could be built standalone and without glib dependency? This would allow us >> to switch to a version more up to date than FluidSynth 1.0.9. >> >> Thanks, >> Johannes >> >> _______________________________________________ >> fluid-dev mailing list >> fluid-dev@nongnu.org >> https://lists.nongnu.org/mailman/listinfo/fluid-dev > > _______________________________________________ > fluid-dev mailing list > fluid-dev@nongnu.org > https://lists.nongnu.org/mailman/listinfo/fluid-dev
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