On Mon, 8 Jul 2002 10:52:11 -0400 (EDT)
Leif Delgass <[EMAIL PROTECTED]> wrote:
> On Mon, 8 Jul 2002, Jos� Fonseca wrote:
>
> > On Mon, Jul 08, 2002 at 11:55:55AM +0200, Felix K�hling wrote:
[...]
> I think this is in the clear ioctl. I already ran into this and fixed it
> in my local tree. It happens when there are no cliprects. I'll commit the
> fix.
Ok, this worked. At least it doesn't crash. But now I have serious
rendering problems when z-buffer is enabled in the options menu. The
floor and background is ok. But the walls are not visible (mostly). Also
the radar is kind of smudged as I move (with and without z-buffer).
Felix
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