The copy of performance query results to the output buffer open-codes
the 32-bit/64-bit selection with two nearly identical loops. As the
write_to_buffer() helper already encapsulates the do_64bit decision,
use it instead of open-coding it.

Signed-off-by: Maíra Canal <[email protected]>
---
 drivers/gpu/drm/v3d/v3d_sched.c | 11 ++---------
 1 file changed, 2 insertions(+), 9 deletions(-)

diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
index 53deae1a2eda..17751c8d7f16 100644
--- a/drivers/gpu/drm/v3d/v3d_sched.c
+++ b/drivers/gpu/drm/v3d/v3d_sched.c
@@ -594,15 +594,8 @@ v3d_write_performance_query_result(struct v3d_cpu_job 
*job, void *data,
 
                v3d_perfmon_stop(v3d, perfmon, true);
 
-               if (job->copy.do_64bit) {
-                       for (j = 0; j < perfmon->ncounters; j++)
-                               write_to_buffer_64(data, offset + j,
-                                                  perfmon->values[j]);
-               } else {
-                       for (j = 0; j < perfmon->ncounters; j++)
-                               write_to_buffer_32(data, offset + j,
-                                                  perfmon->values[j]);
-               }
+               for (j = 0; j < perfmon->ncounters; j++)
+                       write_to_buffer(data, offset + j, job->copy.do_64bit, 
perfmon->values[j]);
 
                v3d_perfmon_put(perfmon);
        }

-- 
2.54.0

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