I tried to do something similar to that of the wiki code snippet and got
nothing. Is there something I am missing here?
Function {
static IDirectFBSurface *batt = NULL;
static LiteBox *batt_stat = NULL;
static DFBRectangle batt_rect[2];
batt_rect[0].x = 188; batt_rect[0].y = 7; batt_rect[0].w = 47;
batt_rect[0].h = 14;
batt_rect[1].x = 235; batt_rect[1].y = 9; batt_rect[1].w = 3;
batt_rect[1].h = 10;
lite_new_box( &batt_stat, LITE_BOX(window), 188, 7, 50, 14 );
lite_init_box( batt_stat );
batt = batt_stat->surface;
batt->SetColor( batt, green.r, green.g, green.b, green.a ); //green
batt->FillRectangles( batt, batt_rect, 2 );
batt->Flip( batt, NULL, 0 );
}
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