On Wed, 4 Mar 2026 at 14:29, Neal Gompa <[email protected]> wrote:
>
> On Wed, Mar 4, 2026 at 6:13 AM Michel Lind <[email protected]> wrote:
> >
> > On Tue, 2026-03-03 at 13:30 -0800, Neal Gompa wrote:
> > > On Tue, Mar 3, 2026 at 12:45 PM Michael Catanzaro
> > > <[email protected]> wrote:
> > > >
> > > > On Tue, Mar 3 2026 at 11:48:18 AM -08:00:00, Neal Gompa
> > > > <[email protected]> wrote:
> > > > > * ABRT UI needs a better flow for connecting to RHBZ
> > > >
> > > > Are we going to phase out Red Hat Bugzilla or not? I think yes,
> > > > because
> > > > Red Hat won't continue maintaining it forever, right? Let's focus
> > > > effort on the future, not on functionality that soon won't matter.
> > > >
> > >
> > > Okay, I'll generalize it then: connecting to Bugzilla.
> > >
> > Connecting to an issue tracker, more like? I think what Michael is
> > getting at is that any effort to improving ABRT Bugzilla integration is
> > wasted given it's a legacy platform.
> >
>
> RHBZ might be a legacy platform, but I will still continue to advocate
> that we should migrate to a new Fedora Bugzilla instance powered by
> upstream Bugzilla. There are no other good options that are open
> source, and at least Bugzilla has people who will take money for
> improving things in the direction we want.

Why would we not just move to Forgejo?

> I really don't want to contemplate using Forgejo for bug tracking
> because that would be extremely painful as a maintainer. Bugzilla has
> rich query reports, structured data input modeling, and a useful API
> for automation and lifecycling bugs. Not to mention it has nice things
> like stable bug IDs regardless of component or ownership, global
> reporter/assignment scope, and relationship modeling.

The problem with bugzilla now is it's all out on it's own, you have to
find it, it's completely disconnected from the source code management,
multiple UXes etc. While I agree most forge platforms don't have
highly complex search etc, most users, both Fedora endusers, and the
average contributor likely don't use that and having stuff spread out
all over the place makes it confusing for the average user and average
packager.

I think there are user advantages with having code and bugs in the
same place even with some of the limitations you have. Maybe there
should be a similar consultation on this than there was on forges,
potentially Forgejo can be similarly improved.
-- 
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