+1 - Built from source and ran unit tests - Used GFSH to create a locator and server and do some puts/gets - Checked version in GFSH - Built and ran all of the examples - Verified SHAs and signatures
The luceneSpatial project in geode-examples fails for me when running... > To address my earlier comment, I was able to run all of the examples successfully after I did a full gradle clean and build in the geode-examples repo. I guess the error I saw was due to some leftover artifacts from a previous build. - Aaron On Tue, Sep 24, 2019 at 10:30 AM Dan Smith <dsm...@pivotal.io> wrote: > +1 > > Ran geode-release-check (checks signatures, source build, simple gfsh test) > > -Dan > > On Mon, Sep 23, 2019 at 3:20 PM Jacob Barrett <jbarr...@pivotal.io> wrote: > > > +1 > > > > Still think it is ok to ship but found another annoying issue. When > > running Geode Native C++ integration tests (new framework) an indented > > disabled test will execute and fail. The test was not properly disabled. > On > > the develop branch this test is fixed and is no longer disabled. If there > > is another RC we could easily port the fix or properly disable the test. > > > > -Jake > > > > > On Sep 23, 2019, at 2:36 PM, Jacob Barrett <jbarr...@pivotal.io> > wrote: > > > > > > +1 > > > > > > Only tested geode-native on MacOS. Unit and integration tests based. > > > > > > One issues worth mentioning, while we don’t explicitly state support > for > > specific platforms, MacOs with the latest Xcode will have some troubles > > getting off the ground. The updated Clang compiler in Xcode is less > > forgiving and has some new warnings/errors. This same issue will likely > > exist in other platforms where newer versions of Clang are in use. > Adding a > > few warning exclusions on your CMake configuration command will get you > > past the errors. > > > > > > cmake ... -DCMAKE_CXX_FLAGS="-Wno-defaulted-function-deleted > > -Wno-c++2a-compat" > > > > > > -Jake > > > > > > > > > > > > > >