+1

Ran geode-release-check (checks signatures, source build, simple gfsh test)

-Dan

On Mon, Sep 23, 2019 at 3:20 PM Jacob Barrett <jbarr...@pivotal.io> wrote:

> +1
>
> Still think it is ok to ship but found another annoying issue. When
> running Geode Native C++ integration tests (new framework) an indented
> disabled test will execute and fail. The test was not properly disabled. On
> the develop branch this test is fixed and is no longer disabled. If there
> is another RC we could easily port the fix or properly disable the test.
>
> -Jake
>
> > On Sep 23, 2019, at 2:36 PM, Jacob Barrett <jbarr...@pivotal.io> wrote:
> >
> > +1
> >
> > Only tested geode-native on MacOS. Unit and integration tests based.
> >
> > One issues worth mentioning, while we don’t explicitly state support for
> specific platforms, MacOs with the latest Xcode will have some troubles
> getting off the ground. The updated Clang compiler in Xcode is less
> forgiving and has some new warnings/errors. This same issue will likely
> exist in other platforms where newer versions of Clang are in use. Adding a
> few warning exclusions on your CMake configuration command will get you
> past the errors.
> >
> > cmake ... -DCMAKE_CXX_FLAGS="-Wno-defaulted-function-deleted
> -Wno-c++2a-compat"
> >
> > -Jake
> >
> >
> >
>
>

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