+1

Only tested geode-native on MacOS. Unit and integration tests based.

One issues worth mentioning, while we don’t explicitly state support for 
specific platforms, MacOs with the latest Xcode will have some troubles getting 
off the ground. The updated Clang compiler in Xcode is less forgiving and has 
some new warnings/errors. This same issue will likely exist in other platforms 
where newer versions of Clang are in use. Adding a few warning exclusions on 
your CMake configuration command will get you past the errors.

cmake ... -DCMAKE_CXX_FLAGS="-Wno-defaulted-function-deleted -Wno-c++2a-compat"

-Jake



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