On Fri, May 9, 2014 at 1:48 AM, Jonas Sicking <[email protected]> wrote:
> Based on what has been discussed in this thread so far, specifically that:
> * We expect each new version of WebGL to be fully backwards compatible.
Do we? I certainly hope that is the case, but it did not seem like a
given or stated requirement.
> I don't see any particular problems with the
> createContext("webgl"/"webgl2"/"webgl3") approach.
The problem stated earlier was that if each is going to return a
distinct class, we're going to have a maintenance nightmare down the
road.
The proposed design seems to alleviate that somewhat.
--
http://annevankesteren.nl/
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