On Thu, May 8, 2014 at 12:56 PM, Benoit Jacob <jacob.benoi...@gmail.com> wrote:
> WebGL is low-level and generalistic enough that it is not specifically a
> "3d" graphics API. I prefer to call it a low-level or generalistic graphics
> API.

Fair, forgot about that argument. "webgles" or some such might be
better then. Or enshrine "webgl2" forever, but that seems rather
weird.


> (*plug*) this might be useful reading:
> https://hacks.mozilla.org/2013/04/the-concepts-of-webgl/

Ta


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http://annevankesteren.nl/
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