We used to use lossless compression during the compositing and mastering
process while preparing videos for use in video games, back when I worked
in the game business — but the lossy codecs were much worse back then, so
perhaps it’s no longer as useful. I agree that generally speaking, the only
people who would even possibly need to do it are professional film editors
—possibly only the ones at major film studios -- and there just aren’t that
many of those. :)

On June 15, 2019 at 1:23:14 PM, Jeremy Noring ([email protected])
wrote:

I think you’re correct regarding the “niche” comment.  As a video engineer
I have yet to see a situation where I lossless compression made sense, but
video processing is a big field and I’m sure there are places it’s
appropriate.


Eric Shepherd
Senior Technical Writer
MDN Web Docs <https://developer.mozilla.org/>
Blog: https://www.bitstampede.com/
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