We used to use lossless compression during the compositing and mastering process while preparing videos for use in video games, back when I worked in the game business — but the lossy codecs were much worse back then, so perhaps it’s no longer as useful. I agree that generally speaking, the only people who would even possibly need to do it are professional film editors —possibly only the ones at major film studios -- and there just aren’t that many of those. :)
On June 15, 2019 at 1:23:14 PM, Jeremy Noring ([email protected]) wrote: I think you’re correct regarding the “niche” comment. As a video engineer I have yet to see a situation where I lossless compression made sense, but video processing is a big field and I’m sure there are places it’s appropriate. Eric Shepherd Senior Technical Writer MDN Web Docs <https://developer.mozilla.org/> Blog: https://www.bitstampede.com/ _______________________________________________ dev-media mailing list [email protected] https://lists.mozilla.org/listinfo/dev-media

