I think you’re correct regarding the “niche” comment.  As a video engineer
I have yet to see a situation where I lossless compression made sense, but
video processing is a big field and I’m sure there are places it’s
appropriate.


On Fri, Jun 14, 2019 at 6:49 PM Eric Shepherd (Sheppy) <
[email protected]> wrote:

> That’s really good advice and I’ll tweak my content around that. Thanks to
> both of you for your input. I still personally feel like there’s room for
> using device-local uncompressed media in a media editing context, but I
> suppose that’s a pretty incredibly niche market. :)
>
> On June 13, 2019 at 6:36:38 PM, Jeremy Noring ([email protected])
> wrote:
>
> Regarding "near lossless," the best option I've seen is using x264 with
> "-crf 18 -preset ultrafast", which is basically a very high quality copy of
> the video with a high bitrate due to the "ultrafast" preset.  There's
> minimal loss of fidelity, but it's also still relatively quick to do the
> encode because x264 is exceptionally performant.
>
> I use this extensively in a video processing pipeline I wrote (2
> million-ish videos a month, at the moment).  It's a total lifesaver,
> because processing video in a lossless way requires such a huge amount of
> storage/memory that it's almost not worth consideration for anything but
> digital mastering of original content. A better approach in probably ~95%
> of situations is a "near lossless" approach.
>
>
> Eric Shepherd
> Senior Technical Writer
> MDN Web Docs <https://developer.mozilla.org/>
> Blog: https://www.bitstampede.com/
>
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