I think you’re correct regarding the “niche” comment. As a video engineer I have yet to see a situation where I lossless compression made sense, but video processing is a big field and I’m sure there are places it’s appropriate.
On Fri, Jun 14, 2019 at 6:49 PM Eric Shepherd (Sheppy) < [email protected]> wrote: > That’s really good advice and I’ll tweak my content around that. Thanks to > both of you for your input. I still personally feel like there’s room for > using device-local uncompressed media in a media editing context, but I > suppose that’s a pretty incredibly niche market. :) > > On June 13, 2019 at 6:36:38 PM, Jeremy Noring ([email protected]) > wrote: > > Regarding "near lossless," the best option I've seen is using x264 with > "-crf 18 -preset ultrafast", which is basically a very high quality copy of > the video with a high bitrate due to the "ultrafast" preset. There's > minimal loss of fidelity, but it's also still relatively quick to do the > encode because x264 is exceptionally performant. > > I use this extensively in a video processing pipeline I wrote (2 > million-ish videos a month, at the moment). It's a total lifesaver, > because processing video in a lossless way requires such a huge amount of > storage/memory that it's almost not worth consideration for anything but > digital mastering of original content. A better approach in probably ~95% > of situations is a "near lossless" approach. > > > Eric Shepherd > Senior Technical Writer > MDN Web Docs <https://developer.mozilla.org/> > Blog: https://www.bitstampede.com/ > _______________________________________________ dev-media mailing list [email protected] https://lists.mozilla.org/listinfo/dev-media

