I know there are a lot of programmers on this list, so I'm hoping someone might be kind enough to help me. I already am a so so programmer. I'm comfortable using Perl and PHP and I have a little experience in C/C++.
I'm now thinking of taking the next step and starting a real programming project. I'm thinking of writing a game. My question is this: Does anyone know of a book that doesn't teach you a language, rather it teaches you how to do an entire project. I'm more interested in something that says by going through this book you will create this. Then the book focuses on that one task from planning to final implementation. I know there are some books that do something like this but they just give you source code and then talk about the code. I'm hoping to find something the other way around. The author(s) discuss(es) the concepts before giving the code that way you have a chance to try to create the code yourself without looking ahead. I'm already looking at and altering the sources for nethack to get a handle on how they do things. I'm also reading OpenGL Programming Guide to learn graphics even though the game I want to write will be 2D. So does anyone know of a book such as I'm hoping to find? C/C++ is preferable, but other languages will be considered too since I don't find learning new languages very difficult. -- Jason Stechschulte [EMAIL PROTECTED] http://www.ypisco.com -- Examinations are formidable even to the best prepared, for even the greatest fool may ask more the the wisest man can answer. -- C.C. Colton -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]