2015-09-29 11:21 GMT+02:00 Markus Koschany <a...@gambaru.de>: > On Thu, 29 Jan 2015 07:40:22 +0100 Alexandre Detiste > <alexandre.deti...@gmail.com> wrote: >> Package: game-data-packager >> Version: 39 >> Severity: wishlist >> Tags: newcomer >> >> Supported games: Baldur's Gate and Icewind Dale series, Planescape:Torment. >> > > I own all supported gemrb games from GOG. My first try was Baldur's Gate > 1 and I pushed the .yaml file to a new branch "baldurs-gate".
I own these from GOG too. When the packaging of the GOG version is done it should be tested against the original physical media too; to avoid surprises; like GOG version of Zork Inquisitor shipping the obsolete Z-Engine and some bits of it's assets slipping in package definition; or GOG skipping some *.bak from the retail CD of Theme Hospital... That also likely means to find a way to patch old CD's. The people from the http://wiki.dotslashplay.it/ project seems to be huge fan of this game, I'll ask them to test this. Ultimately, this means G-D-P is the _one_ package that most needs to be team-maintained, as no-one can own all those games at once. > GOG provides 5 different windows installers and 5 linux installers. > Since "game-data-packager make-template" didn't work for the linux > installer out-of-the-box, I used setup_baldurs_gate_2.0.0.20.exe and > extracted the files with innoextract. I'll try make-template too. > Unfortunately g-d-p hardcodes the platform-priority for lgogdownloader > to linux,windows. I don't understand why you feel this is unfortunate, maybe you mistook this parameter with " --platform" which does something else. Using "--platform windows" was the easiest solution; but some marketeer at GOG should know that we like that they support linux even if we nitpick about 'details' like the chmod 666 stuff in /opt ; or them providing 'i386' instead of 'all' packages than can't be used on ARM computers etc... GOG.is_native() is used in a way to avoid to request users to install innoextract and then not even using it anyway because the linux packages provided by GOG can be read as simple zip archives. > I would like to override this option with a new tag like platform An other reason for not having the platform: tag in the yaml file is that GOG.com may decide to release more & more linux packages after each GDP release, so this checked at runtime. > language This is copied from package.lang in the python GameDataPackage object; which already default to "en". It's maybe not exactly the same flavor of ISO 639, so things like pt_BR or en_GB may need some translation/lower/replace if these were ever sold by GOG. > Is there another way to > force the download of the English windows installer G-D-P will read the contents of $LANGUAGE and the $LANG to pickup the best match; and then call "lgogdownloader --language XX" The only way to override this for now is this way: LANGUAGE=en game-data-packager kyrandia Now for the rest: - G-D-P has not yet support for multipart GOG archives used for huge games, multipart archive are a lot of pain (see ARJ, unshield handling) by themselves; I will add this soon. To avoid to download the same game again & again & again for tests I wrote a fake lgogdownloader, that can be symlinked in ~/bin . http://anonscm.debian.org/cgit/pkg-games/game-data-packager.git/tree/tools/fake_lgog.py I need to add multipart archive support here too & replace "cp" by a "ln" to avoid to fill up /tmp. I'll test this against Feeble Files - baldurs-gate1-data should be a virtual package provided by baldurs-gate1-en-data baldurs-gate1-de-data baldurs-gate1-fr-data baldurs-gate1-pl-data baldurs-gate1-ru-data here is an example of another multilingual GOG game: http://anonscm.debian.org/cgit/pkg-games/game-data-packager.git/tree/data/simon2.yaml Having at first a yaml with only baldurs-gate1-en-data is OK ! ; other languages can be added "later"; and there is the "missing_langs: []" tag to make it show up on the dashboard. "later": For example there seems to exist a russian version of "I have no mouth..." not sold by Steam/GOG. As I can't browse the web in russian; I'll never locate it myself. - There are dubious files in the package definition that can be trimmed: ie-ddraw-fix-bg.cmd sdb.cmd sdbu.cmd ddrawfix/readme.html these icons always show up as tiny & ugly map.pdf should be optional, unless if shown ingame (unlikely) gog*.ico should be optional or trimmed out PS: nice idea to work on a branch for this. Alexandre Detiste