Control: clone 762823 -2 Control: severity -2 wishlist Control: tags -2 = moreinfo Control: retitle -2 quake2: add alternative pak0.pk3; make videos optional; include match1 and maybe other bonus maps from idstuff/quake2/maps Control: reassign -2 game-data-packager
On 23/01/15 12:30, Fabian Greffrath wrote: > Am Freitag, den 23.01.2015, 12:07 +0000 schrieb Simon McVittie: >> Do your pak0, pak1, pak2 match what it says in g-d-p's quake2.yaml? >> md5sums, for instance: >> >> 1ec55a724dc3109fd50dde71ab581d70 baseq2/pak0.pak_cd ... > The first file does not, the latter two do: > > $ md5sum baseq2/* > 4f7dafbfb99c30d5455bc63003da8357 baseq2/pak0.pak OK, then we should support this as an alternative in quake2.yaml. Please send size in bytes, sha1 and sha256 to the cloned g-d-p bug. If you can briefly describe where you got this particular copy of Quake II (e.g. publisher? country? original retail version vs. some budget re-issue? etc.) that would also be good, but if you can't remember those details that's fine - I know a lot of people's copies of 90s games like this have moved from PC to PC for years without going back to the original media :-) >> https://github.com/id-Software/Quake-2/blob/master/3.15_Changes.txt >> suggests that pak3.pak might be an extra deathmatch level, which was in >> the 3.15 patch but for some reason not the 3.20 patch. Is it the same as >> the one in >> <ftp://ftp.debian.nl/pub/idsoftware/idstuff/quake2/maps/match1.tar.gz>? > > Apparently yes, I just unpacked it into my $HOME: > > $ md5sum ~/pak3.pak > 43a31cf52b7281ea263d1020a9aedca6 /home/greffrath/pak3.pak Adding this seems like a reasonable thing to do at the same time - it was apparently in an earlier official patch, and is only a 330K download from the idstuff mirror of your choice, so I'm inclined to give it "official" status and put it in quake2-full-data. We could maybe add the 64-player DM maps and q2ctf4a as well; those are a total of 8M compressed, which I think is on the borderline between "just put it in quake2-full-data" and "it's worth introducing quake2-bonus-data so people don't *have* to download it". Thoughts? (If it's separate, we should not enable the auto-download until #775080 is fixed.) I made 20M of Jedi Academy bonus content into a separate jedi-academy-bonus-data package, but tbh I'm not sure whether I should have just rolled that into the main package too. S -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org