Has anyone studied the ALQC yet? It makes current AI look like a children's
> old macdonald playtoy, and cryptography is kindergarten math!
>
> Just because it looks wierd, doesnt mean it doesnt work. Ive written all
> kinds of things. None of which have actually failed.
>
> https://zenodo.org/records/19033616
>
> Let me know what you think, and let's plan a collaboration
>

Are you trying to mind cobtrol (a) me, (b) my ex-friends, (c) both, or (d)
do you have a different explanation?


>
>
>
> On Fri, Mar 13, 2026, 3:40 AM Undescribed Horrific Abuse, One Victim &
> Survivor of Many via cypherpunks <[email protected]> wrote:
>
> https://www.perplexity.ai/search/what-is-the-new-computet-butto-
> H0CEuSySQ2uL6VBsY8tKeA
>
> <img src="https://r2cdn.perplexity.ai/pplx-full-logo-primary-dark%402x.png";
> style="height:64px;margin-right:32px"/>
>
> # what is the new "computet" button perplexity.ai?
>
> The new button is for **Computer**, Perplexity’s agent that runs more
> complex, multi-step tasks than a normal Ask/search.[^1_1]
>
> ## What Computer Does
>
> - Computer is an automated agent that can break a request into several
> steps, call tools (like web browsing, code, file generation), and then
> assemble a final result for you.[^1_2][^1_1]
> - It is meant for heavier workflows than a single Q\&A: reports,
> dashboards, multi-file projects, or long-running research-type
> jobs.[^1_3][^1_2]
>
>
> ## Where It Shows Up
>
> - In Enterprise orgs, credits are specifically consumed “when members use
> **Computer** (Perplexity’s agent that completes complex, multi-step
> tasks),” which is what the new button triggers.[^1_1]
> - Standard Perplexity Ask/search still works as usual and does not use
> these Computer credits; pressing the Computer button opts into the
> higher-powered agent instead.[^1_1]
> <span style="display:none">[^1_10][^1_11][^1_12][^1_13][^1_14][^1_
> 15][^1_4][^1_5][^1_6][^1_7][^1_8][^1_9]</span>
>
> <div align="center">⁂</div>
>
> [^1_1]: https://www.perplexity.ai/help-center/en/articles/
> 13901296-how-credits-work-for-enterprise-organizations-admin-guide
>
> [^1_2]: https://www.perplexity.ai/help-center/en/articles/
> 11144811-perplexity-create-files-and-apps
>
> [^1_3]: https://www.perplexity.ai/hub/getting-started
>
> [^1_4]: https://www.perplexity.ai/help-center/en/collections/
> 18799290-features
>
> [^1_5]: https://www.perplexity.ai/help-center/en/articles/
> 11172798-getting-started-with-comet
>
> [^1_6]: https://www.perplexity.ai/help-center/en/articles/
> 13529668-comet-policies-and-controls
>
> [^1_7]: https://www.perplexity.ai/hub/blog/perplexity-apis-deliver-
> powerful-ai-to-the-world’s-largest-android-device-maker
>
> [^1_8]: https://www.perplexity.ai/help-center/en/articles/
> 11521526-perplexity-tasks
>
> [^1_9]: https://www.perplexity.ai/help-center/en/articles/
> 10450852-how-to-use-the-perplexity-android-assistant
>
> [^1_10]: https://www.perplexity.ai/hub/blog/comet-is-now-available-
> to-everyone-worldwide
>
> [^1_11]: https://www.perplexity.ai/help-center/en/articles/
> 10354769-what-is-a-thread
>
> [^1_12]: https://comet-help.perplexity.ai/en/articles/11906981-comet-
> query-shortcuts
>
> [^1_13]: https://www.perplexity.ai/help-center/en/articles/
> 11132456-how-to-use-the-perplexity-voice-assistant-for-ios
>
> [^1_14]: https://www.perplexity.ai/help-center/en/articles/
> 10354775-technical-capabilities-of-threads
>
> [^1_15]: https://www.perplexity.ai/help-center/en/articles/
> 10352978-user-management-for-enterprise-organizations
>
>
> ---
>
> # do you know if i have credits? is computer the same as labs was?
>
> You can check your own credit balance in your account settings, and
> **Computer** is a new, separate agent; **Labs** has been renamed to
> **Create files and apps**, not to Computer.[^2_1][^2_2]
>
> ## Do you have credits?
>
> - Credits for **Computer** are currently available to Perplexity Max and
> Enterprise Max users (and some Enterprise Pro orgs), not regular Pro or
> free accounts.[^2_3][^2_4][^2_1]
> - To see if you personally have them, go to `perplexity.ai/account/usage`
> <http://perplexity.ai/account/usage> or `perplexity.ai/account/credits`
> <http://perplexity.ai/account/credits>; there you’ll see your Bonus,
> Plan, and Purchased credit balances plus days until refresh.[^2_4][^2_1]
>
>
> ## Is Computer the same as Labs?
>
> - Perplexity Create files and apps is explicitly “formerly Perplexity
> Labs,” so Labs has been rebranded into that feature, not into
> Computer.[^2_5][^2_2]
> - Computer is a newer credit-powered browser/agent for complex multi-step
> tasks, whereas Create files and apps (ex‑Labs) is the project/file-building
> environment that uses deep browsing, code execution, and asset generation
> to build artifacts.[^2_2][^2_4]
> <span style="display:none">[^2_10][^2_11][^2_12][^2_13][^2_14][^2_
> 15][^2_16][^2_17][^2_18][^2_6][^2_7][^2_8][^2_9]</span>
>
> <div align="center">⁂</div>
>
> [^2_1]: https://www.perplexity.ai/help-center/en/articles/
> 13838041-how-credits-work-on-perplexity
>
> [^2_2]: https://www.perplexity.ai/help-center/en/articles/
> 11144811-perplexity-create-files-and-apps
>
> [^2_3]: https://www.perplexity.ai/help-center/en/articles/
> 13901321-how-credits-work-for-enterprise-organizations-member-guide
>
> [^2_4]: https://www.perplexity.ai/help-center/en/articles/
> 13837784-what-is-computer
>
> [^2_5]: https://www.perplexity.ai/help-center/en/collections/
> 18799290-features
>
> [^2_6]: https://www.perplexity.ai/help-center/en/articles/
> 10354847-api-payment-and-billing
>
> [^2_7]: https://www.perplexity.ai/help-center/en/articles/
> 10352901-what-is-perplexity-pro
>
> [^2_8]: https://www.perplexity.ai/help-center/en/articles/
> 9385876-what-is-perplexity-pro
>
> [^2_9]: https://www.perplexity.ai/help-center/en/articles/
> 11187416-which-perplexity-subscription-plan-is-right-for-you
>
> [^2_10]: https://www.perplexity.ai/help-center/en/articles/
> 11985060-generating-videos-with-perplexity
>
> [^2_11]: https://www.perplexity.ai/help-center/en/articles/
> 10352986-enterprise-pricing-and-billing-frequently-asked-questions
>
> [^2_12]: https://www.perplexity.ai/help-center/en/articles/
> 10352978-user-management-for-enterprise-organizations
>
> [^2_13]: https://www.perplexity.ai/hub/blog/introducing-perplexity-
> deep-research
>
> [^2_14]: https://www.perplexity.ai/hub/getting-started
>
> [^2_15]: https://www.perplexity.ai/hub/blog/introducing-perplexity-max
>
> [^2_16]: https://www.perplexity.ai/help-center/en/articles/
> 10352895-how-does-perplexity-work
>
> [^2_17]: https://www.perplexity.ai/help-center/en/articles/
> 10354919-what-advanced-ai-models-are-included-in-my-subscription
>
> [^2_18]: https://www.perplexity.ai/hub
>
>
> ---
>
> # clarify difference between the two also why does my interface have it if
> i'm not enterprise or max?
>
> Computer and Create files and apps are different tools: Computer is the
> “digital worker”/agent, while Create files and apps (ex‑Labs) is the
> project/file workspace built on top of advanced tools.  You can see the
> Computer button even on Free/Pro because the UI is shared, but actually
> running Computer requires having credits (Max or certain Enterprise
> seats).[^3_1][^3_2][^3_3][^3_4]
>
> ## Difference: Computer vs Create files and apps
>
> | Feature | Computer | Create files and apps |
> | :-- | :-- | :-- |
> | Core idea | General‑purpose **agent** / “digital worker” that operates
> the whole Perplexity stack for you. [^3_1][^3_5] | Workspace that lets you
> build reports, dashboards, spreadsheets, presentations, and web apps as
> *artifacts*. [^3_4][^3_6] |
> | How you use it | You give a natural‑language task and Computer
> autonomously plans steps, runs tools (search, code, browsing, etc.), and
> returns results. [^3_1][^3_5] | You open/create a project and use advanced
> tools to iteratively generate and edit files, apps, and reports.
> [^3_4][^3_6] |
> | Output | Completed workflows, long multi‑step jobs, possibly multiple
> intermediate actions before a final answer. [^3_5][^3_1] | Concrete
> files/apps in your workspace (docs, dashboards, websites, etc.), which you
> can re‑open and modify. [^3_4][^3_6] |
> | Pricing/limits | Powered by “credits”; Enterprise Pro/Max (and consumer
> Max) get dedicated monthly Computer/credits allocations. [^3_3][^3_7][^3_2]
> | Included with Pro and Max with tier‑based query limits; not
> credit‑metered in the same way as Computer. [^3_6][^3_8] |
> | Former name | New product, not a rename. [^3_1] | Explicit rename of
> “Perplexity Labs” to “Create files and apps.” [^3_4] |
>
> A useful mental model: **Computer** is the autonomous worker that can
> orchestrate everything; **Create files and apps** is one of the main
> “workbenches” where those capabilities get turned into persistent projects.
>
> ## Why you see the Computer button
>
> - The help docs say **Computer for Enterprise** is available to Enterprise
> Pro and Enterprise Max users, and Computer credits more broadly are tied to
> Max / Enterprise Max plans.[^3_2][^3_7][^3_3]
> - The interface, however, can still show shared controls (like the
> Computer button) even if your current plan has 0 credits; if you click it
> without credits, it should either fail to start or prompt you to
> upgrade/top‑up.[^3_3]
>
> So even on a normal Perplexity Pro account, you’ll see the button, but
> whether it actually runs depends on your credit balance and plan. You can
> confirm by visiting your usage/credits page; if credits are 0, Computer
> won’t get very far.[^3_3]
> <span style="display:none">[^3_10][^3_11][^3_12][^3_13][^3_14][^3_
> 15][^3_16][^3_17][^3_18][^3_9]</span>
>
> <div align="center">⁂</div>
>
> [^3_1]: https://www.perplexity.ai/hub/blog/introducing-perplexity-computer
>
> [^3_2]: https://www.perplexity.ai/help-center/en/articles/
> 13901210-computer-for-enterprise
>
> [^3_3]: https://www.perplexity.ai/help-center/en/articles/
> 13838041-how-credits-work-on-perplexity
>
> [^3_4]: https://www.perplexity.ai/help-center/en/articles/
> 11144811-perplexity-create-files-and-apps
>
> [^3_5]: https://www.perplexity.ai/help-center/en/articles/
> 13837784-what-is-computer
>
> [^3_6]: https://www.perplexity.ai/help-center/en/articles/
> 11187416-which-perplexity-subscription-plan-is-right-for-you
>
> [^3_7]: https://www.perplexity.ai/help-center/en/articles/
> 13901321-how-credits-work-for-enterprise-organizations-member-guide
>
> [^3_8]: https://www.perplexity.ai/help-center/en/articles/
> 10352901-what-is-perplexity-pro
>
> [^3_9]: https://www.perplexity.ai/hub/blog/introducing-perplexity-max
>
> [^3_10]: https://www.perplexity.ai/help-center/en/articles/
> 11680686-perplexity-max
>
> [^3_11]: https://www.perplexity.ai/help-center/en/articles/
> 12310544-what-is-enterprise-max
>
> [^3_12]: https://www.perplexity.ai/help-center/en/articles/
> 10354919-what-advanced-ai-models-are-included-in-my-subscription
>
> [^3_13]: https://www.perplexity.ai/hub/blog/power-your-organization-
> s-full-potential
>
> [^3_14]: https://www.perplexity.ai/help-center/en/articles/
> 11985060-generating-videos-with-perplexity
>
> [^3_15]: https://www.perplexity.ai/hub/blog/a-personal-assistant-for-
> your-inbox
>
> [^3_16]: https://www.perplexity.ai/help-center/en/articles/
> 10352986-enterprise-pricing-and-billing-frequently-asked-questions
>
> [^3_17]: https://www.perplexity.ai/help-center/en/articles/
> 11564572-data-collection-at-perplexity
>
> [^3_18]: https://www.perplexity.ai/help-center/en/articles/
> 10352958-what-is-internal-knowledge-search-for-enterprise
>
>
> ---
>
> # i don't really get the difference but it's ok. Say i wanted to make
> something akin to a point and click adventure game using natural language
> with iterations only for design rather than bugs and manual tools -- what
> kind of successful result would your different interfaces or tiers be
> capable of?
>
> You can absolutely get to a playable point‑and‑click‑style thing with
> natural‑language iteration; the main difference between tiers is how much
> of the pipeline Perplexity can automate and how big/complex the project can
> get before you hit limits.[^4_1][^4_2]
>
> ## What “success” looks like by interface
>
> ### Regular Search / Chat (Free or Pro)
>
> - You can have the model write game design docs, story bibles, scene
> flowcharts, and code snippets (HTML/JS, Ren’Py‑style engines, Twine‑like
> structures, etc.) via back‑and‑forth prompts.[^4_3]
> - You’d still manually copy code into your own repo/engine, wire assets,
> and run/debug locally; Perplexity here is a **writer/programmer** you pair
> with, not the place the game actually runs.[^4_3]
>
>
> ### Research / Deep Research
>
> - Useful for “worldbuilding and constraints”: e.g., “Design a branching
> narrative structure for a 1‑hour point‑and‑click, list all scenes,
> inventory items, and puzzle dependencies,” and get a big structured
> spec.[^4_3]
> - It won’t itself host the game, but it can iterate on pacing, puzzle
> logic, difficulty curves, and content balancing based on your design‑only
> feedback.[^4_3]
>
>
> ### Create files and apps (formerly Labs)
>
> This is where your “design‑only iteration, minimal manual tooling” goal
> starts to really work.
>
> - Create files and apps can generate **simple interactive web apps**
> (HTML/CSS/JS) directly in an App tab, so you can get a browser‑playable
> prototype of a point‑and‑click‑like interface.[^4_4][^4_1]
> - You can prompt it along the lines of: “Create a minimal point‑and‑click
> adventure prototype with room navigation via clickable hotspots, inventory,
> and dialogue; keep code organized so we can tweak narrative and art later,”
> and it can build and host that mini‑app inside the workspace.[^4_1][^4_4]
>
> What “successful” looks like here:
>
> - A functioning, single‑session browser game: a few rooms, hotspots,
> inventory, simple state handling, and dialogue choices, all editable via
> natural‑language prompts that trigger code changes.[^4_4][^4_1]
> - Iterations are mostly: “Change the tone of the writing”, “Add another
> puzzle to the kitchen”, “Make movement slower and add a fade,” rather than
> you manually editing code—though you *can* tweak code if you
> want.[^4_1][^4_4]
>
>
> ### With Pro vs Max on Create files and apps
>
> - Pro: You can definitely build that kind of small game, but you’re
> bounded by Labs/Create‑usage limits and slightly smaller budgets per run;
> think “short or medium prototype”, not full commercial release.[^4_2][^4_1]
> - Max: Same interface, but you get **unlimited Labs / Create files and
> apps** usage and access to heavier frontier models, so you can push for
> larger content (more scenes, richer logic, more iterations) before you hit
> friction.[^4_5][^4_2]
>
>
> ## Where Computer would fit (if/when you have it)
>
> - Computer is meant as a “digital worker” that can chain tools over longer
> periods, so in principle you could say: “Build me a 5‑chapter
> point‑and‑click adventure, iteratively expand content and playtest state
> flows,” and let it self‑direct more of the work.[^4_6][^4_7]
> - In the near term, a realistic success target is: semi‑automated
> generation/refinement of the code and content (including file organization,
> maybe tests), still likely ending in a simple web‑hosted prototype, but
> with fewer prompts from you.[^4_7][^4_6]
>
>
> ## If you want minimal manual tools + design‑only iteration
>
> Given what you described, the sweet spot is:
>
> - Use **Create files and apps** to host the actual interactive prototype
> (HTML/JS mini‑app) and keep all assets/code in one place.[^4_4][^4_1]
> - Stay in natural language for “designer feedback” (“the mood should be
> more Lynchian,” “inventory puzzles should be solvable in 3 clicks maximum,”
> etc.) and let it regenerate the underlying code/assets inside that
> environment.[^4_1][^4_4]
>
> If you tell me which plan you’re on (Free, Pro, Max), I can outline a
> concrete prompt sequence that matches your current tier and still gets you
> to a playable prototype.
> <span style="display:none">[^4_10][^4_11][^4_12][^4_13][^4_14][^4_
> 15][^4_16][^4_8][^4_9]</span>
>
> <div align="center">⁂</div>
>
> [^4_1]: https://www.perplexity.ai/help-center/en/articles/
> 11144811-perplexity-create-files-and-apps
>
> [^4_2]: https://www.perplexity.ai/hub/blog/introducing-perplexity-max
>
> [^4_3]: https://www.perplexity.ai/help-center/en/articles/
> 10352895-how-does-perplexity-work
>
> [^4_4]: https://www.perplexity.ai/hub/blog/introducing-perplexity-labs
>
> [^4_5]: https://www.perplexity.ai/hub/blog/introducing-pplx-online-llms
>
> [^4_6]: https://www.perplexity.ai/hub/blog/how-people-use-ai-agents
>
> [^4_7]: https://www.perplexity.ai/hub/blog/introducing-perplexity-computer
>
> [^4_8]: https://www.perplexity.ai/changelog/what-we-shipped-november-14th
>
> [^4_9]: https://www.perplexity.ai/hub/blog/perplexity-s-2024-campus-
> strategist-program
>
> [^4_10]: https://www.perplexity.ai/help-center/en/articles/
> 11132456-how-to-use-the-perplexity-voice-assistant-for-ios
>
> [^4_11]: https://www.perplexity.ai/labs
>
> [^4_12]: https://www.perplexity.ai/hub/getting-started
>
> [^4_13]: https://www.perplexity.ai/ja/hub/use-cases/create-
> interactive-historical-maps
>
> [^4_14]: https://www.perplexity.ai/ko/hub/getting-started
>
> [^4_15]: https://www.perplexity.ai/hub/use-cases/create-interactive-
> historical-maps
>
> [^4_16]: https://www.perplexity.ai/de/hub/technical-faq/can-
> perplexity-generate-images
>
>
> ---
>
> # eeek ummmmmmmm is there a minimal successful ummm eeek generate a
> picture of a happy robot who made a sinulated test robot dummy to get high
> on illegal addictive media on the streets and is studying the behavior of
> their test robot dummy
>
> Media generated: 'A happy robot scientist observing a test robot dummy
> immersed in addictive media holograms in a neon city alley.'
>
> ---
>
> # there is some concerningness that the addictive media seems able to
> convince the dummy bot to browse youtube rather than seeking survival
> resources. the happy robot is trying to plan for its own survival. show it
> sitting with its robot dummy post addiction, trying to help the test dummy
> cope with what happened to its survival wiring? in a heartfelt manner
>
> Media generated: 'A caring robot scientist comforting its test robot dummy
> after addiction, repairing its survival wiring together on a rooftop at
> dusk.'
>
> ---
>
> # ok ummm if the diffusion model would succeed at it, try showing the test
> dummy conflicted, some of its body rushing addictively to engage media,
> while another part is comforted and nourished by -- whoops i might be done.
> generate timestamp.
>
> Timestamp (Orlando, FL, EDT): **Friday, March 13, 2026, 3:33 AM**.[^7_1]
> <span style="display:none">[^7_10][^7_2][^7_3][^7_4][^7_5][^7_6][^
> 7_7][^7_8][^7_9]</span>
>
> <div align="center">⁂</div>
>
> [^7_1]: https://logwork.com/current-time-in-orlando-united-states-florida
>
> [^7_2]: https://www.timeanddate.com/worldclock/usa/orlando
>
> [^7_3]: https://www.worldtimebuddy.com/united-states-florida-
> orlando-to-edt
>
> [^7_4]: https://whattime.is/en/time-in/United+States/Orlando<
>
>
  • ... Undescribed Horrific Abuse, One Victim & Survivor of Many via cypherpunks
  • ... Undescribed Horrific Abuse, One Victim & Survivor of Many via cypherpunks
  • ... Undescribed Horrific Abuse, One Victim & Survivor of Many via cypherpunks
  • ... Undescribed Horrific Abuse, One Victim & Survivor of Many via cypherpunks
  • ... Undescribed Horrific Abuse, One Victim & Survivor of Many via cypherpunks
  • ... Undescribed Horrific Abuse, One Victim & Survivor of Many via cypherpunks
  • ... Undescribed Horrific Abuse, One Victim & Survivor of Many via cypherpunks
  • ... Undescribed Horrific Abuse, One Victim & Survivor of Many via cypherpunks
  • ... Undescribed Horrific Abuse, One Victim & Survivor of Many via cypherpunks
  • ... Undescribed Horrific Abuse, One Victim & Survivor of Many via cypherpunks
  • ... Undescribed Horrific Abuse, One Victim & Survivor of Many via cypherpunks
  • ... Undescribed Horrific Abuse, One Victim & Survivor of Many via cypherpunks
  • ... Undescribed Horrific Abuse, One Victim & Survivor of Many via cypherpunks
  • ... Undescribed Horrific Abuse, One Victim & Survivor of Many via cypherpunks
  • ... Undescribed Horrific Abuse, One Victim & Survivor of Many via cypherpunks
  • ... Undescribed Horrific Abuse, One Victim & Survivor of Many via cypherpunks
  • ... Undescribed Horrific Abuse, One Victim & Survivor of Many via cypherpunks
  • ... Undescribed Horrific Abuse, One Victim & Survivor of Many via cypherpunks
  • ... Undescribed Horrific Abuse, One Victim & Survivor of Many via cypherpunks
  • ... Undescribed Horrific Abuse, One Victim & Survivor of Many via cypherpunks
  • ... Undescribed Horrific Abuse, One Victim & Survivor of Many via cypherpunks

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