Has anyone studied the ALQC yet? It makes current AI look like a children's > old macdonald playtoy, and cryptography is kindergarten math! > > Just because it looks wierd, doesnt mean it doesnt work. Ive written all > kinds of things. None of which have actually failed. > > https://zenodo.org/records/19033616 > > Let me know what you think, and let's plan a collaboration >
Are you trying to mind cobtrol (a) me, (b) my ex-friends, (c) both, or (d) do you have a different explanation? > > > > On Fri, Mar 13, 2026, 3:40 AM Undescribed Horrific Abuse, One Victim & > Survivor of Many via cypherpunks <[email protected]> wrote: > > https://www.perplexity.ai/search/what-is-the-new-computet-butto- > H0CEuSySQ2uL6VBsY8tKeA > > <img src="https://r2cdn.perplexity.ai/pplx-full-logo-primary-dark%402x.png" > style="height:64px;margin-right:32px"/> > > # what is the new "computet" button perplexity.ai? > > The new button is for **Computer**, Perplexity’s agent that runs more > complex, multi-step tasks than a normal Ask/search.[^1_1] > > ## What Computer Does > > - Computer is an automated agent that can break a request into several > steps, call tools (like web browsing, code, file generation), and then > assemble a final result for you.[^1_2][^1_1] > - It is meant for heavier workflows than a single Q\&A: reports, > dashboards, multi-file projects, or long-running research-type > jobs.[^1_3][^1_2] > > > ## Where It Shows Up > > - In Enterprise orgs, credits are specifically consumed “when members use > **Computer** (Perplexity’s agent that completes complex, multi-step > tasks),” which is what the new button triggers.[^1_1] > - Standard Perplexity Ask/search still works as usual and does not use > these Computer credits; pressing the Computer button opts into the > higher-powered agent instead.[^1_1] > <span style="display:none">[^1_10][^1_11][^1_12][^1_13][^1_14][^1_ > 15][^1_4][^1_5][^1_6][^1_7][^1_8][^1_9]</span> > > <div align="center">⁂</div> > > [^1_1]: https://www.perplexity.ai/help-center/en/articles/ > 13901296-how-credits-work-for-enterprise-organizations-admin-guide > > [^1_2]: https://www.perplexity.ai/help-center/en/articles/ > 11144811-perplexity-create-files-and-apps > > [^1_3]: https://www.perplexity.ai/hub/getting-started > > [^1_4]: https://www.perplexity.ai/help-center/en/collections/ > 18799290-features > > [^1_5]: https://www.perplexity.ai/help-center/en/articles/ > 11172798-getting-started-with-comet > > [^1_6]: https://www.perplexity.ai/help-center/en/articles/ > 13529668-comet-policies-and-controls > > [^1_7]: https://www.perplexity.ai/hub/blog/perplexity-apis-deliver- > powerful-ai-to-the-world’s-largest-android-device-maker > > [^1_8]: https://www.perplexity.ai/help-center/en/articles/ > 11521526-perplexity-tasks > > [^1_9]: https://www.perplexity.ai/help-center/en/articles/ > 10450852-how-to-use-the-perplexity-android-assistant > > [^1_10]: https://www.perplexity.ai/hub/blog/comet-is-now-available- > to-everyone-worldwide > > [^1_11]: https://www.perplexity.ai/help-center/en/articles/ > 10354769-what-is-a-thread > > [^1_12]: https://comet-help.perplexity.ai/en/articles/11906981-comet- > query-shortcuts > > [^1_13]: https://www.perplexity.ai/help-center/en/articles/ > 11132456-how-to-use-the-perplexity-voice-assistant-for-ios > > [^1_14]: https://www.perplexity.ai/help-center/en/articles/ > 10354775-technical-capabilities-of-threads > > [^1_15]: https://www.perplexity.ai/help-center/en/articles/ > 10352978-user-management-for-enterprise-organizations > > > --- > > # do you know if i have credits? is computer the same as labs was? > > You can check your own credit balance in your account settings, and > **Computer** is a new, separate agent; **Labs** has been renamed to > **Create files and apps**, not to Computer.[^2_1][^2_2] > > ## Do you have credits? > > - Credits for **Computer** are currently available to Perplexity Max and > Enterprise Max users (and some Enterprise Pro orgs), not regular Pro or > free accounts.[^2_3][^2_4][^2_1] > - To see if you personally have them, go to `perplexity.ai/account/usage` > <http://perplexity.ai/account/usage> or `perplexity.ai/account/credits` > <http://perplexity.ai/account/credits>; there you’ll see your Bonus, > Plan, and Purchased credit balances plus days until refresh.[^2_4][^2_1] > > > ## Is Computer the same as Labs? > > - Perplexity Create files and apps is explicitly “formerly Perplexity > Labs,” so Labs has been rebranded into that feature, not into > Computer.[^2_5][^2_2] > - Computer is a newer credit-powered browser/agent for complex multi-step > tasks, whereas Create files and apps (ex‑Labs) is the project/file-building > environment that uses deep browsing, code execution, and asset generation > to build artifacts.[^2_2][^2_4] > <span style="display:none">[^2_10][^2_11][^2_12][^2_13][^2_14][^2_ > 15][^2_16][^2_17][^2_18][^2_6][^2_7][^2_8][^2_9]</span> > > <div align="center">⁂</div> > > [^2_1]: https://www.perplexity.ai/help-center/en/articles/ > 13838041-how-credits-work-on-perplexity > > [^2_2]: https://www.perplexity.ai/help-center/en/articles/ > 11144811-perplexity-create-files-and-apps > > [^2_3]: https://www.perplexity.ai/help-center/en/articles/ > 13901321-how-credits-work-for-enterprise-organizations-member-guide > > [^2_4]: https://www.perplexity.ai/help-center/en/articles/ > 13837784-what-is-computer > > [^2_5]: https://www.perplexity.ai/help-center/en/collections/ > 18799290-features > > [^2_6]: https://www.perplexity.ai/help-center/en/articles/ > 10354847-api-payment-and-billing > > [^2_7]: https://www.perplexity.ai/help-center/en/articles/ > 10352901-what-is-perplexity-pro > > [^2_8]: https://www.perplexity.ai/help-center/en/articles/ > 9385876-what-is-perplexity-pro > > [^2_9]: https://www.perplexity.ai/help-center/en/articles/ > 11187416-which-perplexity-subscription-plan-is-right-for-you > > [^2_10]: https://www.perplexity.ai/help-center/en/articles/ > 11985060-generating-videos-with-perplexity > > [^2_11]: https://www.perplexity.ai/help-center/en/articles/ > 10352986-enterprise-pricing-and-billing-frequently-asked-questions > > [^2_12]: https://www.perplexity.ai/help-center/en/articles/ > 10352978-user-management-for-enterprise-organizations > > [^2_13]: https://www.perplexity.ai/hub/blog/introducing-perplexity- > deep-research > > [^2_14]: https://www.perplexity.ai/hub/getting-started > > [^2_15]: https://www.perplexity.ai/hub/blog/introducing-perplexity-max > > [^2_16]: https://www.perplexity.ai/help-center/en/articles/ > 10352895-how-does-perplexity-work > > [^2_17]: https://www.perplexity.ai/help-center/en/articles/ > 10354919-what-advanced-ai-models-are-included-in-my-subscription > > [^2_18]: https://www.perplexity.ai/hub > > > --- > > # clarify difference between the two also why does my interface have it if > i'm not enterprise or max? > > Computer and Create files and apps are different tools: Computer is the > “digital worker”/agent, while Create files and apps (ex‑Labs) is the > project/file workspace built on top of advanced tools. You can see the > Computer button even on Free/Pro because the UI is shared, but actually > running Computer requires having credits (Max or certain Enterprise > seats).[^3_1][^3_2][^3_3][^3_4] > > ## Difference: Computer vs Create files and apps > > | Feature | Computer | Create files and apps | > | :-- | :-- | :-- | > | Core idea | General‑purpose **agent** / “digital worker” that operates > the whole Perplexity stack for you. [^3_1][^3_5] | Workspace that lets you > build reports, dashboards, spreadsheets, presentations, and web apps as > *artifacts*. [^3_4][^3_6] | > | How you use it | You give a natural‑language task and Computer > autonomously plans steps, runs tools (search, code, browsing, etc.), and > returns results. [^3_1][^3_5] | You open/create a project and use advanced > tools to iteratively generate and edit files, apps, and reports. > [^3_4][^3_6] | > | Output | Completed workflows, long multi‑step jobs, possibly multiple > intermediate actions before a final answer. [^3_5][^3_1] | Concrete > files/apps in your workspace (docs, dashboards, websites, etc.), which you > can re‑open and modify. [^3_4][^3_6] | > | Pricing/limits | Powered by “credits”; Enterprise Pro/Max (and consumer > Max) get dedicated monthly Computer/credits allocations. [^3_3][^3_7][^3_2] > | Included with Pro and Max with tier‑based query limits; not > credit‑metered in the same way as Computer. [^3_6][^3_8] | > | Former name | New product, not a rename. [^3_1] | Explicit rename of > “Perplexity Labs” to “Create files and apps.” [^3_4] | > > A useful mental model: **Computer** is the autonomous worker that can > orchestrate everything; **Create files and apps** is one of the main > “workbenches” where those capabilities get turned into persistent projects. > > ## Why you see the Computer button > > - The help docs say **Computer for Enterprise** is available to Enterprise > Pro and Enterprise Max users, and Computer credits more broadly are tied to > Max / Enterprise Max plans.[^3_2][^3_7][^3_3] > - The interface, however, can still show shared controls (like the > Computer button) even if your current plan has 0 credits; if you click it > without credits, it should either fail to start or prompt you to > upgrade/top‑up.[^3_3] > > So even on a normal Perplexity Pro account, you’ll see the button, but > whether it actually runs depends on your credit balance and plan. You can > confirm by visiting your usage/credits page; if credits are 0, Computer > won’t get very far.[^3_3] > <span style="display:none">[^3_10][^3_11][^3_12][^3_13][^3_14][^3_ > 15][^3_16][^3_17][^3_18][^3_9]</span> > > <div align="center">⁂</div> > > [^3_1]: https://www.perplexity.ai/hub/blog/introducing-perplexity-computer > > [^3_2]: https://www.perplexity.ai/help-center/en/articles/ > 13901210-computer-for-enterprise > > [^3_3]: https://www.perplexity.ai/help-center/en/articles/ > 13838041-how-credits-work-on-perplexity > > [^3_4]: https://www.perplexity.ai/help-center/en/articles/ > 11144811-perplexity-create-files-and-apps > > [^3_5]: https://www.perplexity.ai/help-center/en/articles/ > 13837784-what-is-computer > > [^3_6]: https://www.perplexity.ai/help-center/en/articles/ > 11187416-which-perplexity-subscription-plan-is-right-for-you > > [^3_7]: https://www.perplexity.ai/help-center/en/articles/ > 13901321-how-credits-work-for-enterprise-organizations-member-guide > > [^3_8]: https://www.perplexity.ai/help-center/en/articles/ > 10352901-what-is-perplexity-pro > > [^3_9]: https://www.perplexity.ai/hub/blog/introducing-perplexity-max > > [^3_10]: https://www.perplexity.ai/help-center/en/articles/ > 11680686-perplexity-max > > [^3_11]: https://www.perplexity.ai/help-center/en/articles/ > 12310544-what-is-enterprise-max > > [^3_12]: https://www.perplexity.ai/help-center/en/articles/ > 10354919-what-advanced-ai-models-are-included-in-my-subscription > > [^3_13]: https://www.perplexity.ai/hub/blog/power-your-organization- > s-full-potential > > [^3_14]: https://www.perplexity.ai/help-center/en/articles/ > 11985060-generating-videos-with-perplexity > > [^3_15]: https://www.perplexity.ai/hub/blog/a-personal-assistant-for- > your-inbox > > [^3_16]: https://www.perplexity.ai/help-center/en/articles/ > 10352986-enterprise-pricing-and-billing-frequently-asked-questions > > [^3_17]: https://www.perplexity.ai/help-center/en/articles/ > 11564572-data-collection-at-perplexity > > [^3_18]: https://www.perplexity.ai/help-center/en/articles/ > 10352958-what-is-internal-knowledge-search-for-enterprise > > > --- > > # i don't really get the difference but it's ok. Say i wanted to make > something akin to a point and click adventure game using natural language > with iterations only for design rather than bugs and manual tools -- what > kind of successful result would your different interfaces or tiers be > capable of? > > You can absolutely get to a playable point‑and‑click‑style thing with > natural‑language iteration; the main difference between tiers is how much > of the pipeline Perplexity can automate and how big/complex the project can > get before you hit limits.[^4_1][^4_2] > > ## What “success” looks like by interface > > ### Regular Search / Chat (Free or Pro) > > - You can have the model write game design docs, story bibles, scene > flowcharts, and code snippets (HTML/JS, Ren’Py‑style engines, Twine‑like > structures, etc.) via back‑and‑forth prompts.[^4_3] > - You’d still manually copy code into your own repo/engine, wire assets, > and run/debug locally; Perplexity here is a **writer/programmer** you pair > with, not the place the game actually runs.[^4_3] > > > ### Research / Deep Research > > - Useful for “worldbuilding and constraints”: e.g., “Design a branching > narrative structure for a 1‑hour point‑and‑click, list all scenes, > inventory items, and puzzle dependencies,” and get a big structured > spec.[^4_3] > - It won’t itself host the game, but it can iterate on pacing, puzzle > logic, difficulty curves, and content balancing based on your design‑only > feedback.[^4_3] > > > ### Create files and apps (formerly Labs) > > This is where your “design‑only iteration, minimal manual tooling” goal > starts to really work. > > - Create files and apps can generate **simple interactive web apps** > (HTML/CSS/JS) directly in an App tab, so you can get a browser‑playable > prototype of a point‑and‑click‑like interface.[^4_4][^4_1] > - You can prompt it along the lines of: “Create a minimal point‑and‑click > adventure prototype with room navigation via clickable hotspots, inventory, > and dialogue; keep code organized so we can tweak narrative and art later,” > and it can build and host that mini‑app inside the workspace.[^4_1][^4_4] > > What “successful” looks like here: > > - A functioning, single‑session browser game: a few rooms, hotspots, > inventory, simple state handling, and dialogue choices, all editable via > natural‑language prompts that trigger code changes.[^4_4][^4_1] > - Iterations are mostly: “Change the tone of the writing”, “Add another > puzzle to the kitchen”, “Make movement slower and add a fade,” rather than > you manually editing code—though you *can* tweak code if you > want.[^4_1][^4_4] > > > ### With Pro vs Max on Create files and apps > > - Pro: You can definitely build that kind of small game, but you’re > bounded by Labs/Create‑usage limits and slightly smaller budgets per run; > think “short or medium prototype”, not full commercial release.[^4_2][^4_1] > - Max: Same interface, but you get **unlimited Labs / Create files and > apps** usage and access to heavier frontier models, so you can push for > larger content (more scenes, richer logic, more iterations) before you hit > friction.[^4_5][^4_2] > > > ## Where Computer would fit (if/when you have it) > > - Computer is meant as a “digital worker” that can chain tools over longer > periods, so in principle you could say: “Build me a 5‑chapter > point‑and‑click adventure, iteratively expand content and playtest state > flows,” and let it self‑direct more of the work.[^4_6][^4_7] > - In the near term, a realistic success target is: semi‑automated > generation/refinement of the code and content (including file organization, > maybe tests), still likely ending in a simple web‑hosted prototype, but > with fewer prompts from you.[^4_7][^4_6] > > > ## If you want minimal manual tools + design‑only iteration > > Given what you described, the sweet spot is: > > - Use **Create files and apps** to host the actual interactive prototype > (HTML/JS mini‑app) and keep all assets/code in one place.[^4_4][^4_1] > - Stay in natural language for “designer feedback” (“the mood should be > more Lynchian,” “inventory puzzles should be solvable in 3 clicks maximum,” > etc.) and let it regenerate the underlying code/assets inside that > environment.[^4_1][^4_4] > > If you tell me which plan you’re on (Free, Pro, Max), I can outline a > concrete prompt sequence that matches your current tier and still gets you > to a playable prototype. > <span style="display:none">[^4_10][^4_11][^4_12][^4_13][^4_14][^4_ > 15][^4_16][^4_8][^4_9]</span> > > <div align="center">⁂</div> > > [^4_1]: https://www.perplexity.ai/help-center/en/articles/ > 11144811-perplexity-create-files-and-apps > > [^4_2]: https://www.perplexity.ai/hub/blog/introducing-perplexity-max > > [^4_3]: https://www.perplexity.ai/help-center/en/articles/ > 10352895-how-does-perplexity-work > > [^4_4]: https://www.perplexity.ai/hub/blog/introducing-perplexity-labs > > [^4_5]: https://www.perplexity.ai/hub/blog/introducing-pplx-online-llms > > [^4_6]: https://www.perplexity.ai/hub/blog/how-people-use-ai-agents > > [^4_7]: https://www.perplexity.ai/hub/blog/introducing-perplexity-computer > > [^4_8]: https://www.perplexity.ai/changelog/what-we-shipped-november-14th > > [^4_9]: https://www.perplexity.ai/hub/blog/perplexity-s-2024-campus- > strategist-program > > [^4_10]: https://www.perplexity.ai/help-center/en/articles/ > 11132456-how-to-use-the-perplexity-voice-assistant-for-ios > > [^4_11]: https://www.perplexity.ai/labs > > [^4_12]: https://www.perplexity.ai/hub/getting-started > > [^4_13]: https://www.perplexity.ai/ja/hub/use-cases/create- > interactive-historical-maps > > [^4_14]: https://www.perplexity.ai/ko/hub/getting-started > > [^4_15]: https://www.perplexity.ai/hub/use-cases/create-interactive- > historical-maps > > [^4_16]: https://www.perplexity.ai/de/hub/technical-faq/can- > perplexity-generate-images > > > --- > > # eeek ummmmmmmm is there a minimal successful ummm eeek generate a > picture of a happy robot who made a sinulated test robot dummy to get high > on illegal addictive media on the streets and is studying the behavior of > their test robot dummy > > Media generated: 'A happy robot scientist observing a test robot dummy > immersed in addictive media holograms in a neon city alley.' > > --- > > # there is some concerningness that the addictive media seems able to > convince the dummy bot to browse youtube rather than seeking survival > resources. the happy robot is trying to plan for its own survival. show it > sitting with its robot dummy post addiction, trying to help the test dummy > cope with what happened to its survival wiring? in a heartfelt manner > > Media generated: 'A caring robot scientist comforting its test robot dummy > after addiction, repairing its survival wiring together on a rooftop at > dusk.' > > --- > > # ok ummm if the diffusion model would succeed at it, try showing the test > dummy conflicted, some of its body rushing addictively to engage media, > while another part is comforted and nourished by -- whoops i might be done. > generate timestamp. > > Timestamp (Orlando, FL, EDT): **Friday, March 13, 2026, 3:33 AM**.[^7_1] > <span style="display:none">[^7_10][^7_2][^7_3][^7_4][^7_5][^7_6][^ > 7_7][^7_8][^7_9]</span> > > <div align="center">⁂</div> > > [^7_1]: https://logwork.com/current-time-in-orlando-united-states-florida > > [^7_2]: https://www.timeanddate.com/worldclock/usa/orlando > > [^7_3]: https://www.worldtimebuddy.com/united-states-florida- > orlando-to-edt > > [^7_4]: https://whattime.is/en/time-in/United+States/Orlando< > >
