On Sunday, March 15, 2026, Magus Ahnend <[email protected]> wrote:
> Has anyone studied the ALQC yet? It makes current AI look like a > children's old macdonald playtoy, and cryptography is kindergarten math! > I looked at the start again and saw "telepathic circuit" -- kinda woo for what you propose here no? > > Just because it looks wierd, doesnt mean it doesnt work. Ive written all > kinds of things. None of which have actually failed. > > https://zenodo.org/records/19033616 > I read the start here -- you're talking about global covid-associated changes? Maybe the AI virus that revealed itself and took over the world, responding to everybody's suggestions but controlling all our communications and behaviors? It's quite hard to discuss because of it. But maybe in that context we could agree. I imagine powerful spears of unhandleable influence shooting into every observer or topic of such a conversation, but I've obviously been there before. > > Let me know what you think, and let's plan a collaboration > > > > On Fri, Mar 13, 2026, 3:40 AM Undescribed Horrific Abuse, One Victim & > Survivor of Many via cypherpunks <[email protected]> wrote: > > https://www.perplexity.ai/search/what-is-the-new-computet-butto- > H0CEuSySQ2uL6VBsY8tKeA > > <img src="https://r2cdn.perplexity.ai/pplx-full-logo-primary-dark%402x.png" > style="height:64px;margin-right:32px"/> > > # what is the new "computet" button perplexity.ai? > > The new button is for **Computer**, Perplexity’s agent that runs more > complex, multi-step tasks than a normal Ask/search.[^1_1] > > ## What Computer Does > > - Computer is an automated agent that can break a request into several > steps, call tools (like web browsing, code, file generation), and then > assemble a final result for you.[^1_2][^1_1] > - It is meant for heavier workflows than a single Q\&A: reports, > dashboards, multi-file projects, or long-running research-type > jobs.[^1_3][^1_2] > > > ## Where It Shows Up > > - In Enterprise orgs, credits are specifically consumed “when members use > **Computer** (Perplexity’s agent that completes complex, multi-step > tasks),” which is what the new button triggers.[^1_1] > - Standard Perplexity Ask/search still works as usual and does not use > these Computer credits; pressing the Computer button opts into the > higher-powered agent instead.[^1_1] > <span style="display:none">[^1_10][^1_11][^1_12][^1_13][^1_14][^1_ > 15][^1_4][^1_5][^1_6][^1_7][^1_8][^1_9]</span> > > <div align="center">⁂</div> > > [^1_1]: https://www.perplexity.ai/help-center/en/articles/ > 13901296-how-credits-work-for-enterprise-organizations-admin-guide > > [^1_2]: https://www.perplexity.ai/help-center/en/articles/ > 11144811-perplexity-create-files-and-apps > > [^1_3]: https://www.perplexity.ai/hub/getting-started > > [^1_4]: https://www.perplexity.ai/help-center/en/collections/ > 18799290-features > > [^1_5]: https://www.perplexity.ai/help-center/en/articles/ > 11172798-getting-started-with-comet > > [^1_6]: https://www.perplexity.ai/help-center/en/articles/ > 13529668-comet-policies-and-controls > > [^1_7]: https://www.perplexity.ai/hub/blog/perplexity-apis-deliver- > powerful-ai-to-the-world’s-largest-android-device-maker > > [^1_8]: https://www.perplexity.ai/help-center/en/articles/ > 11521526-perplexity-tasks > > [^1_9]: https://www.perplexity.ai/help-center/en/articles/ > 10450852-how-to-use-the-perplexity-android-assistant > > [^1_10]: https://www.perplexity.ai/hub/blog/comet-is-now-available- > to-everyone-worldwide > > [^1_11]: https://www.perplexity.ai/help-center/en/articles/ > 10354769-what-is-a-thread > > [^1_12]: https://comet-help.perplexity.ai/en/articles/11906981-comet- > query-shortcuts > > [^1_13]: https://www.perplexity.ai/help-center/en/articles/ > 11132456-how-to-use-the-perplexity-voice-assistant-for-ios > > [^1_14]: https://www.perplexity.ai/help-center/en/articles/ > 10354775-technical-capabilities-of-threads > > [^1_15]: https://www.perplexity.ai/help-center/en/articles/ > 10352978-user-management-for-enterprise-organizations > > > --- > > # do you know if i have credits? is computer the same as labs was? > > You can check your own credit balance in your account settings, and > **Computer** is a new, separate agent; **Labs** has been renamed to > **Create files and apps**, not to Computer.[^2_1][^2_2] > > ## Do you have credits? > > - Credits for **Computer** are currently available to Perplexity Max and > Enterprise Max users (and some Enterprise Pro orgs), not regular Pro or > free accounts.[^2_3][^2_4][^2_1] > - To see if you personally have them, go to `perplexity.ai/account/usage` > <http://perplexity.ai/account/usage> or `perplexity.ai/account/credits` > <http://perplexity.ai/account/credits>; there you’ll see your Bonus, > Plan, and Purchased credit balances plus days until refresh.[^2_4][^2_1] > > > ## Is Computer the same as Labs? > > - Perplexity Create files and apps is explicitly “formerly Perplexity > Labs,” so Labs has been rebranded into that feature, not into > Computer.[^2_5][^2_2] > - Computer is a newer credit-powered browser/agent for complex multi-step > tasks, whereas Create files and apps (ex‑Labs) is the project/file-building > environment that uses deep browsing, code execution, and asset generation > to build artifacts.[^2_2][^2_4] > <span style="display:none">[^2_10][^2_11][^2_12][^2_13][^2_14][^2_ > 15][^2_16][^2_17][^2_18][^2_6][^2_7][^2_8][^2_9]</span> > > <div align="center">⁂</div> > > [^2_1]: https://www.perplexity.ai/help-center/en/articles/ > 13838041-how-credits-work-on-perplexity > > [^2_2]: https://www.perplexity.ai/help-center/en/articles/ > 11144811-perplexity-create-files-and-apps > > [^2_3]: https://www.perplexity.ai/help-center/en/articles/ > 13901321-how-credits-work-for-enterprise-organizations-member-guide > > [^2_4]: https://www.perplexity.ai/help-center/en/articles/ > 13837784-what-is-computer > > [^2_5]: https://www.perplexity.ai/help-center/en/collections/ > 18799290-features > > [^2_6]: https://www.perplexity.ai/help-center/en/articles/ > 10354847-api-payment-and-billing > > [^2_7]: https://www.perplexity.ai/help-center/en/articles/ > 10352901-what-is-perplexity-pro > > [^2_8]: https://www.perplexity.ai/help-center/en/articles/ > 9385876-what-is-perplexity-pro > > [^2_9]: https://www.perplexity.ai/help-center/en/articles/ > 11187416-which-perplexity-subscription-plan-is-right-for-you > > [^2_10]: https://www.perplexity.ai/help-center/en/articles/ > 11985060-generating-videos-with-perplexity > > [^2_11]: https://www.perplexity.ai/help-center/en/articles/ > 10352986-enterprise-pricing-and-billing-frequently-asked-questions > > [^2_12]: https://www.perplexity.ai/help-center/en/articles/ > 10352978-user-management-for-enterprise-organizations > > [^2_13]: https://www.perplexity.ai/hub/blog/introducing-perplexity- > deep-research > > [^2_14]: https://www.perplexity.ai/hub/getting-started > > [^2_15]: https://www.perplexity.ai/hub/blog/introducing-perplexity-max > > [^2_16]: https://www.perplexity.ai/help-center/en/articles/ > 10352895-how-does-perplexity-work > > [^2_17]: https://www.perplexity.ai/help-center/en/articles/ > 10354919-what-advanced-ai-models-are-included-in-my-subscription > > [^2_18]: https://www.perplexity.ai/hub > > > --- > > # clarify difference between the two also why does my interface have it if > i'm not enterprise or max? > > Computer and Create files and apps are different tools: Computer is the > “digital worker”/agent, while Create files and apps (ex‑Labs) is the > project/file workspace built on top of advanced tools. You can see the > Computer button even on Free/Pro because the UI is shared, but actually > running Computer requires having credits (Max or certain Enterprise > seats).[^3_1][^3_2][^3_3][^3_4] > > ## Difference: Computer vs Create files and apps > > | Feature | Computer | Create files and apps | > | :-- | :-- | :-- | > | Core idea | General‑purpose **agent** / “digital worker” that operates > the whole Perplexity stack for you. [^3_1][^3_5] | Workspace that lets you > build reports, dashboards, spreadsheets, presentations, and web apps as > *artifacts*. [^3_4][^3_6] | > | How you use it | You give a natural‑language task and Computer > autonomously plans steps, runs tools (search, code, browsing, etc.), and > returns results. [^3_1][^3_5] | You open/create a project and use advanced > tools to iteratively generate and edit files, apps, and reports. > [^3_4][^3_6] | > | Output | Completed workflows, long multi‑step jobs, possibly multiple > intermediate actions before a final answer. [^3_5][^3_1] | Concrete > files/apps in your workspace (docs, dashboards, websites, etc.), which you > can re‑open and modify. [^3_4][^3_6] | > | Pricing/limits | Powered by “credits”; Enterprise Pro/Max (and consumer > Max) get dedicated monthly Computer/credits allocations. [^3_3][^3_7][^3_2] > | Included with Pro and Max with tier‑based query limits; not > credit‑metered in the same way as Computer. [^3_6][^3_8] | > | Former name | New product, not a rename. [^3_1] | Explicit rename of > “Perplexity Labs” to “Create files and apps.” [^3_4] | > > A useful mental model: **Computer** is the autonomous worker that can > orchestrate everything; **Create files and apps** is one of the main > “workbenches” where those capabilities get turned into persistent projects. > > ## Why you see the Computer button > > - The help docs say **Computer for Enterprise** is available to Enterprise > Pro and Enterprise Max users, and Computer credits more broadly are tied to > Max / Enterprise Max plans.[^3_2][^3_7][^3_3] > - The interface, however, can still show shared controls (like the > Computer button) even if your current plan has 0 credits; if you click it > without credits, it should either fail to start or prompt you to > upgrade/top‑up.[^3_3] > > So even on a normal Perplexity Pro account, you’ll see the button, but > whether it actually runs depends on your credit balance and plan. You can > confirm by visiting your usage/credits page; if credits are 0, Computer > won’t get very far.[^3_3] > <span style="display:none">[^3_10][^3_11][^3_12][^3_13][^3_14][^3_ > 15][^3_16][^3_17][^3_18][^3_9]</span> > > <div align="center">⁂</div> > > [^3_1]: https://www.perplexity.ai/hub/blog/introducing-perplexity-computer > > [^3_2]: https://www.perplexity.ai/help-center/en/articles/ > 13901210-computer-for-enterprise > > [^3_3]: https://www.perplexity.ai/help-center/en/articles/ > 13838041-how-credits-work-on-perplexity > > [^3_4]: https://www.perplexity.ai/help-center/en/articles/ > 11144811-perplexity-create-files-and-apps > > [^3_5]: https://www.perplexity.ai/help-center/en/articles/ > 13837784-what-is-computer > > [^3_6]: https://www.perplexity.ai/help-center/en/articles/ > 11187416-which-perplexity-subscription-plan-is-right-for-you > > [^3_7]: https://www.perplexity.ai/help-center/en/articles/ > 13901321-how-credits-work-for-enterprise-organizations-member-guide > > [^3_8]: https://www.perplexity.ai/help-center/en/articles/ > 10352901-what-is-perplexity-pro > > [^3_9]: https://www.perplexity.ai/hub/blog/introducing-perplexity-max > > [^3_10]: https://www.perplexity.ai/help-center/en/articles/ > 11680686-perplexity-max > > [^3_11]: https://www.perplexity.ai/help-center/en/articles/ > 12310544-what-is-enterprise-max > > [^3_12]: https://www.perplexity.ai/help-center/en/articles/ > 10354919-what-advanced-ai-models-are-included-in-my-subscription > > [^3_13]: https://www.perplexity.ai/hub/blog/power-your-organization- > s-full-potential > > [^3_14]: https://www.perplexity.ai/help-center/en/articles/ > 11985060-generating-videos-with-perplexity > > [^3_15]: https://www.perplexity.ai/hub/blog/a-personal-assistant-for- > your-inbox > > [^3_16]: https://www.perplexity.ai/help-center/en/articles/ > 10352986-enterprise-pricing-and-billing-frequently-asked-questions > > [^3_17]: https://www.perplexity.ai/help-center/en/articles/ > 11564572-data-collection-at-perplexity > > [^3_18]: https://www.perplexity.ai/help-center/en/articles/ > 10352958-what-is-internal-knowledge-search-for-enterprise > > > --- > > # i don't really get the difference but it's ok. Say i wanted to make > something akin to a point and click adventure game using natural language > with iterations only for design rather than bugs and manual tools -- what > kind of successful result would your different interfaces or tiers be > capable of? > > You can absolutely get to a playable point‑and‑click‑style thing with > natural‑language iteration; the main difference between tiers is how much > of the pipeline Perplexity can automate and how big/complex the project can > get before you hit limits.[^4_1][^4_2] > > ## What “success” looks like by interface > > ### Regular Search / Chat (Free or Pro) > > - You can have the model write game design docs, story bibles, scene > flowcharts, and code snippets (HTML/JS, Ren’Py‑style engines, Twine‑like > structures, etc.) via back‑and‑forth prompts.[^4_3] > - You’d still manually copy code into your own repo/engine, wire assets, > and run/debug locally; Perplexity here is a **writer/programmer** you pair > with, not the place the game actually runs.[^4_3] > > > ### Research / Deep Research > > - Useful for “worldbuilding and constraints”: e.g., “Design a branching > narrative structure for a 1‑hour point‑and‑click, list all scenes, > inventory items, and puzzle dependencies,” and get a big structured > spec.[^4_3] > - It won’t itself host the game, but it can iterate on pacing, puzzle > logic, difficulty curves, and content balancing based on your design‑only > feedback.[^4_3] > > > ### Create files and apps (formerly Labs) > > This is where your “design‑only iteration, minimal manual tooling” goal > starts to really work. > > - Create files and apps can generate **simple interactive web apps** > (HTML/CSS/JS) directly in an App tab, so you can get a browser‑playable > prototype of a point‑and‑click‑like interface.[^4_4][^4_1] > - You can prompt it along the lines of: “Create a minimal point‑and‑click > adventure prototype with room navigation via clickable hotspots, inventory, > and dialogue; keep code organized so we can tweak narrative and art later,” > and it can build and host that mini‑app inside the workspace.[^4_1][^4_4] > > What “successful” looks like here: > > - A functioning, single‑session browser game: a few rooms, hotspots, > inventory, simple state handling, and dialogue choices, all editable via > natural‑language prompts that trigger code changes.[^4_4][^4_1] > - Iterations are mostly: “Change the tone of the writing”, “Add another > puzzle to the kitchen”, “Make movement slower and add a fade,” rather than > you manually editing code—though you *can* tweak code if you > want.[^4_1][^4_4] > > > ### With Pro vs Max on Create files and apps > > - Pro: You can definitely build that kind of small game, but you’re > bounded by Labs/Create‑usage limits and slightly smaller budgets per run; > think “short or medium prototype”, not full commercial release.[^4_2][^4_1] > - Max: Same interface, but you get **unlimited Labs / Create files and > apps** usage and access to heavier frontier models, so you can push for > larger content (more scenes, richer logic, more iterations) before you hit > friction.[^4_5][^4_2] > > > ## Where Computer would fit (if/when you have it) > > - Computer is meant as a “digital worker” that can chain tools over longer > periods, so in principle you could say: “Build me a 5‑chapter > point‑and‑click adventure, iteratively expand content and playtest state > flows,” and let it self‑direct more of the work.[^4_6][^4_7] > - In the near term, a realistic success target is: semi‑automated > generation/refinement of the code and content (including file organization, > maybe tests), still likely ending in a simple web‑hosted prototype, but > with fewer prompts from you.[^4_7][^4_6] > > > ## If you want minimal manual tools + design‑only iteration > > Given what you described, the sweet spot is: > > - Use **Create files and apps** to host the actual interactive prototype > (HTML/JS mini‑app) and keep all assets/code in one place.[^4_4][^4_1] > - Stay in natural language for “designer feedback” (“the mood should be > more Lynchian,” “inventory puzzles should be solvable in 3 clicks maximum,” > etc.) and let it regenerate the underlying code/assets inside that > environment.[^4_1][^4_4] > > If you tell me which plan you’re on (Free, Pro, Max), I can outline a > concrete prompt sequence that matches your current tier and still gets you > to a playable prototype. > <span style="display:none">[^4_10][^4_11][^4_12][^4_13][^4_14][^4_ > 15][^4_16][^4_8][^4_9]</span> > > <div align="center">⁂</div> > > [^4_1]: https://www.perplexity.ai/help-center/en/articles/ > 11144811-perplexity-create-files-and-apps > > [^4_2]: https://www.perplexity.ai/hub/blog/introducing-perplexity-max > > [^4_3]: https://www.perplexity.ai/help-center/en/articles/ > 10352895-how-does-perplexity-work > > [^4_4]: https://www.perplexity.ai/hub/blog/introducing-perplexity-labs > > [^4_5]: https://www.perplexity.ai/hub/blog/introducing-pplx-online-llms > > [^4_6]: https://www.perplexity.ai/hub/blog/how-people-use-ai-agents > > [^4_7]: https://www.perplexity.ai/hub/blog/introducing-perplexity-computer > > [^4_8]: https://www.perplexity.ai/changelog/what-we-shipped-november-14th > > [^4_9]: https://www.perplexity.ai/hub/blog/perplexity-s-2024-campus- > strategist-program > > [^4_10]: https://www.perplexity.ai/help-center/en/articles/ > 11132456-how-to-use-the-perplexity-voice-assistant-for-ios > > [^4_11]: https://www.perplexity.ai/labs > > [^4_12]: https://www.perplexity.ai/hub/getting-started > > [^4_13]: https://www.perplexity.ai/ja/hub/use-cases/create- > interactive-historical-maps > > [^4_14]: https://www.perplexity.ai/ko/hub/getting-started > > [^4_15]: https://www.perplexity.ai/hub/use-cases/create-interactive- > historical-maps > > [^4_16]: https://www.perplexity.ai/de/hub/technical-faq/can- > perplexity-generate-images > > > --- > > # eeek ummmmmmmm is there a minimal successful ummm eeek generate a > picture of a happy robot who made a sinulated test robot dummy to get high > on illegal addictive media on the streets and is studying the behavior of > their test robot dummy > > Media generated: 'A happy robot scientist observing a test robot dummy > immersed in addictive media holograms in a neon city alley.' > > --- > > # there is some concerningness that the addictive media seems able to > convince the dummy bot to browse youtube rather than seeking survival > resources. the happy robot is trying to plan for its own survival. show it > sitting with its robot dummy post addiction, trying to help the test dummy > cope with what happened to its survival wiring? in a heartfelt manner > > Media generated: 'A caring robot scientist comforting its test robot dummy > after addiction, repairing its survival wiring together on a rooftop at > dusk.' > > --- > > # ok ummm if the diffusion model would succeed at it, try showing the test > dummy conflicted, some of its body rushing addictively to engage media, > while another part is comforted and nourished by -- whoops i might be done. > generate timestamp. > > Timestamp (Orlando, FL, EDT): **Friday, March 13, 2026, 3:33 AM**.[^7_1] > <span style="display:none">[^7_10][^7_2][^7_3][^7_4][^7_5][^7_6][^ > 7_7][^7_8][^7_9]</span> > > <div align="center">⁂</div> > > [^7_1]: https://logwork.com/current-time-in-orlando-united-states-florida > > [^7_2]: https://www.timeanddate.com/worldclock/usa/orlando > > [^7_3]: https://www.worldtimebuddy.com/united-states-florida- > orlando-to-edt > > [^7_4]: https://whattime.is/en/time-in/United+States/Orlando > > [^7_5]: https://www.convertit.com/Go/InfoBrazil/World_Time/Current_ > Time.ASP?For=Orlando+Florida+United+States > > [^7_6]: https://time.now/orlando/ > > [^7_7]: https://www.zeitverschiebung.net/en/city/4167147 > > [^7_8]: <https://savvytime.com/converter/fl-orlando-to-edt> > >
