Well i can write a script and tell people to use it. However what i had in
mind was to have this functionality integrated in the framework, and being
able to call it at run-time. I can let the way people handle input
formatting to use the navmesh API up to the end user. If that is the desired
pipeline:
Export from Blender-> Run Offline Python Script-> Import into NavMesh
vs
Call Run-time Importer-> Use in NavMesh.
On Sat, Jul 26, 2008 at 5:20 PM, Amir Taaki <[EMAIL PROTECTED]> wrote:
> Just write a python script. It takes less than a few minutes.
>
> On Sat, Jul 26, 2008 at 6:04 PM, Daniel MD <[EMAIL PROTECTED]>wrote:
>
>> What is the easiest/fastest way to extract the vertices's and normal
>> data from these file formats? I do not need any texture or animation
>> information. just the vertices's and normals. Is there a way to do this or
>> do i have to write my own methods?
>>
>> I noticed that there multiple utility tools in CS but i am still mostly
>> unfamiliar with the large base code, if such utility exists i would rather
>> re-use it than write my own version.
>>
>> TIA,
>> -dannyBlue.
>>
>>
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