What is the easiest/fastest way to extract the vertices's and normal data
from these file formats? I do not need any texture or animation information.
just the vertices's and normals. Is there a way to do this or do i have to
write my own methods?
I noticed that there multiple utility tools in CS but i am still mostly
unfamiliar with the large base code, if such utility exists i would rather
re-use it than write my own version.
TIA,
-dannyBlue.
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