Hi

-What are the supported world/geometry formats for CEL?
.obj and CS xml based format (cel use cs geometries)
-Where can i find the specifications? 
On the CS website for the CS format (look for 'world file'), however i
think you won t need it, see bellow

-I need to import the geometry exported by the DCC tools into my mesh
generator, so i can create a run-time friendly format instead of using
the world geometry directly. Where should i look in regards of obtaining
this sort of geometry related information?
-I'd guess the easiest way is to import/export from/to collada using
blender and export to CS format.

-Also, should we use the cs containers, data-structures (i.e csArray )
instead of STL? Where can i find a list of guidelines in regards to
development?
-I am not a dev, but from what i know you should restrain from using
anything but CS data structures when you use CS.

TIA, -dannyBlue


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