On 16.06.2008 09:34, Jorrit Tyberghein wrote:
> Additionally you didn't set up a material for this mesh. That's needed.

Not for DrawSimpleMesh() it ain't. Actually it doesn't take a material 
at all. It's supposed to be 'simple', part of that is to avoid having to 
set up a material ;) 
http://www.crystalspace3d.org/docs/online/api/structcsSimpleRenderMesh.html 
shows what's required for DSM to get something on the screen and what is 
optional.

-f.r.

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