Hi infinity,

> Take a look at the manual where it talks about procedural textures.
> Also, my font example is the same, if you want to look at it. It draws an
> image onto another image which is then drawn on the walls.
> http://fadedearth.infinityanalog.com/project_tools/blendstylebmfont/blendsty
> lebmfont.zip

Thanks a lot! I think I get the hang of it, though it's a bit more
complicated than I thought it should be.

Patrick

-------------------------------------------------------------------------
SF.Net email is sponsored by:
Check out the new SourceForge.net Marketplace.
It's the best place to buy or sell services
for just about anything Open Source.
http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace
_______________________________________________
Crystal-main mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/crystal-main
Unsubscribe: mailto:[EMAIL PROTECTED]

Reply via email to