Hi infinity, > Take a look at the manual where it talks about procedural textures. > Also, my font example is the same, if you want to look at it. It draws an > image onto another image which is then drawn on the walls. > http://fadedearth.infinityanalog.com/project_tools/blendstylebmfont/blendsty > lebmfont.zip
Thanks a lot! I think I get the hang of it, though it's a bit more complicated than I thought it should be. Patrick ------------------------------------------------------------------------- SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
