Hi guys,

This seems like a really silly question but I just have no idea what
to do. I'd like to be able to scale an iMeshWrapper object by m times
along the X-axis, n times along the Y-axis and p times by Z axis. I
understand that I should use csTransform or csReversibleTransform, but
I just cannot find the API to do so. I also understand that this is
essentially the same as multiplying a transform/matrix by an diagonal
matrix whose diagonal values are m, n and p, but I cannot seem to find
a function that allows me to do this with any csTransform objects or
objects of its subclasses. So, what should I do?

Any help is greatly appreciated.

Thanks a lot.

Patrick

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