Jorrit Tyberghein wrote:
> I would like to improve documentation a bit again. For that I need
> your feedback. What would you like to see documented in the
> documentation? Do you have any problems with the current structure?
> Was it hard to find stuff?
>   
Shaders are something that aren't covered very well.
1) What kind of options are there for using shaders? What are the 
compatibility issues?
2) HowTo make a shader of type X? With examples. Up to the level of how 
to use it in a world file or in code
3) Advanced shadering - shader variables etc.

Renderloops
1) Which renderloops are there? How are they different? What are 
compatibility issues?

I've been following the project for quite a long time. I've always had 
the feeling, that the contents of
data/shader do something superb, but I've never known, how to use them...

By the way - excellent work both on the engine and CEL.
Sadly I had to miss the conference. Maybe another time.

Dan

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