On 16 Apr 2009, at 11:54, Andreas Pakulat wrote:
On 16.04.09 09:26:45, Tobias Rudolph wrote:
On 15 Apr 2009, at 22:35, Alexander Neundorf wrote:
On Wednesday 15 April 2009, Michael Jackson wrote:
On Apr 15, 2009, at 9:57 AM, christophe laferriere wrote:
...
- some of my headers are generated by cmake (myproj.h.in became
myproj.h and is include in some tests for example) but I can't
find
those files in the xcode project I get.
Thanks in advance for any good advice on how I can combine xcode
project and unix makefile to be able to use both.
Use 2 separate build directories for each type of build files, ie,
use
Build-make for makefiles and Build-xcode for Xcode project builds.
This will ensure each build directory has the correct build files
and
generated files for its use.
With xcode projects you could also use "xcodebuild" from the command
line to
build the project.
In your add_executable() command, in addition to the source files
also
include the headers and generated headers for those to show up in
Xcode.
Lastly, in the Xcode preferences, under the "Debugging" topic you
may
want to turn OFF the "Load Symbols Lazily" so debugging actually
works.
<opinion>If Xcode is too much of a pain and you are NOT building 64
bit binaries then you can try Eclipse CDT instead. It will work
with
your makefiles OR you can use the Eclipse CDT generator to generate
an
actual Eclipse CDT project. I personally use Eclipse CDT with plain
makefiles and am very happy with it. There seems to be an issue
with
Eclipse being able to recognize a 64 bit binary. You can still
build
them but the Eclipse CDT debugger does not recognize them to
actually
debug them. bummer.</opinion>
<Even more lastly>Qt has "QtCreator" which is starting to get
support
for Makefiles. In early versions it looked very promising and was
faster to edit files than either Eclipse or Xcode. Just something
to
keep on eye on.</Even more lastly>
QtCreator supports loading CodeBlocks project files, which cmake can
generate
(this was added to QtCreator especially for the purpose of better
support for
cmake)
QtCreator has bulit-in support for CMakeLists.txt files.
No it does not, it generates a CodeBlocks file behind the scenes and
then
uses the information from that to supply include directories and so
on to
the rest of the IDE. I didn't check how it actually builds cmake
projects,
but I'm guessing it uses one of the Makefile generators (i.e.
unix-makefiles or nmake) in the configured builddir to build the
projects.
Andreas
That's true, it uses UNIX Makefiles (I am on MacOSX). But, this is
happening behind the scenes and the process is well integrated into
the IDE.
tobias
--
You shall be rewarded for a dastardly deed.
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