================
@@ -0,0 +1,76 @@
+// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -x hlsl -o - 
-fsyntax-only %s -verify
+
+// This test validates the diagnostics that are emitted when a variable with a 
"resource" type
+// is bound to a register using the register annotation
+
+// expected-error@+1  {{binding type 'b' only applies to constant buffer 
resources}}
+RWBuffer<int> a : register(b2, space1);
+
+// expected-error@+1  {{binding type 't' only applies to srv resources}}
+RWBuffer<int> b : register(t2, space1);
+
+// NOT YET IMPLEMENTED : {{invalid register name prefix 'u' for register type 
'Texture1D' (expected 't')}}
----------------
damyanp wrote:

All of these NOT YET IMPLEMENTED we should be able to implement and test now 
that we can spell resource_class.

I'm not convinced that the errors listed here match the current design though?  
Would this one for example now be "binding type 'u' only applies to uav 
resources"?

https://github.com/llvm/llvm-project/pull/97103
_______________________________________________
cfe-commits mailing list
cfe-commits@lists.llvm.org
https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits

Reply via email to