================
@@ -0,0 +1,131 @@
+// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -x hlsl -o - 
-fsyntax-only %s -verify
+
+// TODO: Implement "Buffer", we use a substitute UDT
+// to test the 't' binding type for this test.
+
+template<typename T>
+struct [[hlsl::resource_class(SRV)]] MyTemplatedSRV {
+  T x;
+};
----------------
damyanp wrote:

Is this a case that we want to support?

For example, I think we expect typed SRV resources to be something like this:

```c++
template<typename T>
struct MyTemplatedSRV {
  __resource_handle_t [[hlsl::resource_class(srv)]] handle;
}
```


https://github.com/llvm/llvm-project/pull/97103
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