Is there a callable C++ function that can turn a compressed pointer into
the actual pointer value?

Daniel

On Thu, 22 Sept 2022 at 08:43, Anton Bikineev <[email protected]> wrote:

> We have plans to provide more debugging tooling for Oilpan. I haven't had
> a need to examine compressed pointers myself, however I see that some
> simple gdb/windbg function that'd follow pointers would be useful.
>
> On Thu, Sep 22, 2022 at 1:14 AM Kentaro Hara <[email protected]> wrote:
>
>> +Michael Lippautz <[email protected]>
>>
>> 2022年9月22日(木) 4:01 'Daniel Libby' via blink-dev <[email protected]>:
>>
>>> https://crrev.com/c/3835682 enabled pointer compression for Blink
>>> Member<> pointers. How are folks handling these while debugging (either
>>> live or crash dumps)? Is there some tooling available that will look up and
>>> apply the cage base?
>>>
>>> I didn't see anything mentioned in
>>> https://docs.google.com/document/d/1neGN8Jq-1JLrWK3cvwRIfrSjLgE0Srjv-uq7Ze38Iao/edit#
>>> but maybe there are better known tools/techniques from v8 (which IIUC has
>>> had compressed pointers for some time now).
>>>
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>>>
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