https://crrev.com/c/3835682 enabled pointer compression for Blink Member<> pointers. How are folks handling these while debugging (either live or crash dumps)? Is there some tooling available that will look up and apply the cage base?
I didn't see anything mentioned in https://docs.google.com/document/d/1neGN8Jq-1JLrWK3cvwRIfrSjLgE0Srjv-uq7Ze38Iao/edit# but maybe there are better known tools/techniques from v8 (which IIUC has had compressed pointers for some time now). -- You received this message because you are subscribed to the Google Groups "blink-dev" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/a/chromium.org/d/msgid/blink-dev/4b3e5bbb-134a-4483-9a1e-8e33fbc6f38en%40chromium.org.
