Jason Proctor wrote: > i think Mark is saying that you could redraw the score separately > from the label, potentially saving an implicit new StringBuffer > (stuff).toString () ?
Uh. Yeah. That's what I meant. Honest. It's not like I've never played with Android game code and therefore did not realize you had to update the fixed text on every frame. Nope. Wasn't that. Certainly not. ;-) -- Mark Murphy (a Commons Guy) http://commonsware.com | http://twitter.com/commonsguy Android App Developer Training: http://commonsware.com/training.html --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

