If your intent is to be able to use your app's premium feature pack yourself, why not add one line of code that stores the purchase state as "activated", then run it on your personal device?
Don't forget to remove this before building for uploading to Market :) -- K 2012/10/2 Thomas Bouron <[email protected]> > Ok, thanks for the update. > > I have another related question to in-app billing. Everything works well > now but I would like to know how my product ID is managed for me (developer > account). I mean, I have only one "managed" product published, it's a > "features pack" for my application. Now, there are two scenarios: > > - For my test account, it works as expected. I can buy the "features > pack" and as his type is managed, it's restore properly when I > uninstall/install again my application (through the restoreTransaction). > - For me (ie developer account), I cannot buy the feature pack. This > behavior is written on the documentation provided by Google but I assumed > that the product should directly be assigned / marked as bought by Google > Play for my me (ie developer account). It seems that it's not the case. > Event if I uninstall/install again my application, the restoreTransaction > returns me nothing. > > So how can i set my product to "PURCHASED" state for my Developer account? > > On Tuesday, October 2, 2012 1:06:26 PM UTC+2, John Coryat wrote: >> >> You can also cancel an order before the funds are transfered. If you do >> that, there is no "refund" to the consumer nor a credit to your account as >> the transaction never completes. This results in a purchasestate of 1 being >> sent to your server if you're using unmanaged items. >> >> -John Coryat >> >> >> On Tuesday, October 2, 2012 4:21:34 AM UTC-5, Thomas Bouron wrote: >>> >>> Ok, sounds good. Thanks for the feedback. >>> >>> On Tuesday, October 2, 2012 11:08:31 AM UTC+2, Kostya Vasilyev wrote: >>>> >>>> The "charge" button is grey, because Andorid purchased are charged >>>> automatically. >>>> >>>> "refund" will become available as the funds are actually transferred >>>> from your credit card to your developer account (two-three days, I >>>> believe). >>>> >>>> And yes, it's confusing - Google Checkout and Google Play are connected >>>> with bubble gum and glue sticks. >>>> >>>> - K >>>> >>>> 2012/10/2 Thomas Bouron <[email protected]> >>>> >>>>> Ok so i tested my implementation successfully! That's the good news! >>>>> >>>>> But i'm confused now about Google Checkout and his workflow. I can see >>>>> the payment I made with my test account. The order seems to be not >>>>> shipped. >>>>> The "charge" button is grey out and when i display the order details, I >>>>> cannot charge or refund the order. Is it normal? Do i have to confirm >>>>> every >>>>> order then charge it manually or can it be done automatically? >>>>> >>>>> Once again, thanks for the help. >>>>> >>>>> On Sunday, September 30, 2012 2:42:01 PM UTC+2, Thomas Bouron wrote: >>>>>> >>>>>> Thanks for the notice, i'll keep that in mind. >>>>>> I uploaded my testing version (not activated) on Google Play, >>>>>> installed it on my phone and published my product. I know that it takes >>>>>> time to be pushed over all Google servers so I'm gonna wait and start >>>>>> testing tomorrow. >>>>>> >>>>>> Hope everything will going fine, I'll keep this thread updated. >>>>>> >>>>>> Anyway, thank you all! >>>>>> >>>>>> On Sunday, September 30, 2012 2:06:48 PM UTC+2, John Coryat wrote: >>>>>>> >>>>>>> The most important thing in testing is that the same version code >>>>>>> has to be uploaded to the Play store (but not activated) as you are >>>>>>> testing >>>>>>> with. If you make changes to your test app, don't update the version >>>>>>> code >>>>>>> or you'll have problems with in-app billing. Once you're ready to >>>>>>> publish, >>>>>>> you'll have to update your version code before you can upload the final >>>>>>> version. >>>>>>> >>>>>>> -John Coryat >>>>>>> >>>>>>> >>>>>>> On Sunday, September 30, 2012 4:15:25 AM UTC-5, Thomas Bouron wrote: >>>>>>>> >>>>>>>> Ok, i'll try that and let you know. >>>>>>>> Thanks! >>>>>>>> >>>>>>>> On Sunday, September 30, 2012 1:53:07 AM UTC+2, TreKing wrote: >>>>>>>>> >>>>>>>>> On Fri, Sep 28, 2012 at 3:28 AM, Thomas Bouron >>>>>>>>> <[email protected]>wrote: >>>>>>>>> >>>>>>>>>> Ok but as my app is already published, I cannot create another >>>>>>>>>> one with the same package name and save it as a draft. >>>>>>>>>> >>>>>>>>> >>>>>>>>> Yes, you can. Upload it but don't "Activate" it, I believe. >>>>>>>>> >>>>>>>>> ------------------------------****------------------------------** >>>>>>>>> **------------------------------****------- >>>>>>>>> TreKing <http://sites.google.com/site/rezmobileapps/treking> - >>>>>>>>> Chicago transit tracking app for Android-powered devices >>>>>>>>> >>>>>>>>> -- >>>>> You received this message because you are subscribed to the Google >>>>> Groups "Android Developers" group. >>>>> To post to this group, send email to [email protected] >>>>> To unsubscribe from this group, send email to >>>>> android-developers+**[email protected] >>>>> For more options, visit this group at >>>>> http://groups.google.com/**group/android-developers?hl=en<http://groups.google.com/group/android-developers?hl=en> >>>>> >>>> >>>> -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. 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