You can also cancel an order before the funds are transfered. If you do that, there is no "refund" to the consumer nor a credit to your account as the transaction never completes. This results in a purchasestate of 1 being sent to your server if you're using unmanaged items.
-John Coryat On Tuesday, October 2, 2012 4:21:34 AM UTC-5, Thomas Bouron wrote: > > Ok, sounds good. Thanks for the feedback. > > On Tuesday, October 2, 2012 11:08:31 AM UTC+2, Kostya Vasilyev wrote: >> >> The "charge" button is grey, because Andorid purchased are charged >> automatically. >> >> "refund" will become available as the funds are actually transferred from >> your credit card to your developer account (two-three days, I believe). >> >> And yes, it's confusing - Google Checkout and Google Play are connected >> with bubble gum and glue sticks. >> >> - K >> >> 2012/10/2 Thomas Bouron <[email protected]> >> >>> Ok so i tested my implementation successfully! That's the good news! >>> >>> But i'm confused now about Google Checkout and his workflow. I can see >>> the payment I made with my test account. The order seems to be not shipped. >>> The "charge" button is grey out and when i display the order details, I >>> cannot charge or refund the order. Is it normal? Do i have to confirm every >>> order then charge it manually or can it be done automatically? >>> >>> Once again, thanks for the help. >>> >>> On Sunday, September 30, 2012 2:42:01 PM UTC+2, Thomas Bouron wrote: >>>> >>>> Thanks for the notice, i'll keep that in mind. >>>> I uploaded my testing version (not activated) on Google Play, installed >>>> it on my phone and published my product. I know that it takes time to be >>>> pushed over all Google servers so I'm gonna wait and start testing >>>> tomorrow. >>>> >>>> Hope everything will going fine, I'll keep this thread updated. >>>> >>>> Anyway, thank you all! >>>> >>>> On Sunday, September 30, 2012 2:06:48 PM UTC+2, John Coryat wrote: >>>>> >>>>> The most important thing in testing is that the same version code has >>>>> to be uploaded to the Play store (but not activated) as you are testing >>>>> with. If you make changes to your test app, don't update the version code >>>>> or you'll have problems with in-app billing. Once you're ready to >>>>> publish, >>>>> you'll have to update your version code before you can upload the final >>>>> version. >>>>> >>>>> -John Coryat >>>>> >>>>> >>>>> On Sunday, September 30, 2012 4:15:25 AM UTC-5, Thomas Bouron wrote: >>>>>> >>>>>> Ok, i'll try that and let you know. >>>>>> Thanks! >>>>>> >>>>>> On Sunday, September 30, 2012 1:53:07 AM UTC+2, TreKing wrote: >>>>>>> >>>>>>> On Fri, Sep 28, 2012 at 3:28 AM, Thomas Bouron <[email protected]>wrote: >>>>>>> >>>>>>>> Ok but as my app is already published, I cannot create another one >>>>>>>> with the same package name and save it as a draft. >>>>>>>> >>>>>>> >>>>>>> Yes, you can. Upload it but don't "Activate" it, I believe. >>>>>>> >>>>>>> ------------------------------**------------------------------** >>>>>>> ------------------------------**------- >>>>>>> TreKing <http://sites.google.com/site/rezmobileapps/treking> - >>>>>>> Chicago transit tracking app for Android-powered devices >>>>>>> >>>>>>> -- >>> You received this message because you are subscribed to the Google >>> Groups "Android Developers" group. >>> To post to this group, send email to [email protected] >>> To unsubscribe from this group, send email to >>> [email protected] >>> For more options, visit this group at >>> http://groups.google.com/group/android-developers?hl=en >>> >> >> -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

