> > 1st option still take up space in canvas. 
>
> Put it there anyway. 
>

Disagreed.

>
> You even claim to have read what she wrote, as you replied to her message. 
>
> Many well-rated finger paint applications for Android, specifically 
> for use by "very young kids", use on-screen controls, as you can tell 
> if you research your competition. 
>

Yes, but I already have another painting program with on screen controls. 
The one I am upgrading for Android 4 now is once #1 in Multimedia category 
(when there was still such a category in Android Market) so I know what I 
am doing. It has 3 million downloads over the years so I need to be careful 
with whatever decisions we made - and not just by Google engineers.

I am now faced with the situation of: 1) supporting up to SDK 13 and get 
back full screen mode in Android 4 devices with a menu in navigation bar - 
but tablet users will lose the ability to access menu (sucks!), 2) have 
Action Bar or on screen controls which the users clearly feedback that they 
don't want. For now, I have to go for 1) since the app has always been full 
screen (except the navigation bar that I can't control) and only recently 
started to support tablets. Five stars reviews are back, so this is 
probably the right path. But I still wanted to support tablet users IF 
possible.

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