On Mon, Jan 30, 2012 at 4:50 PM, BT <[email protected]> wrote:
> They could certainly be .zip files as far as my app is concerned, but
> as I understand it, in order to be device-agnostic I cannot assume
> they have an SD card and cannot assume any particular download
> directory (i.e. the default Android Market location).
>
> I don't even think I can assume I'll have the ability to create a
> download directory in any particular location (write access
> assumption).  So the only safe option I've heard about is asking the
> OS where its "Downloads" folder is located and assuming my levels are
> contained within.
>
> As mentioned, this is a vertical-market application, which also means
> they will not have Internet access while the devices are in use (it's
> a security/regulatory thing).  They will either need to browser our
> internal file server to find the .apk/.zip they want & download it, or
> we'll need to write a small app that lets them choose what to
> download.  I'm thinking either way the files wind up in the default
> "Downloads" folder -- I just need to programatically determine where
> that is and ensure I have read access to the files therein.
>
> Thx,
> BT

I'm afraid that you don't have access to the directory where apks are
downloaded on the device.

This would be a really really bad idea...  Consider what happens when
I write an app that rewrites your apps to retrofit them to send
information to my server.  And *that's* why you don't have access to
it..

kris

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