Okay, after a more specific search I realize that the f denotes a
float, what importance does that have? I have read that it can be left
off in situations but that was in a discussion about a different
programming language.

On Aug 9, 9:10 pm, Jeffrey <[email protected]> wrote:
> I have tried to search for this but because of some of the generic
> terms I've been coming up blank.
>
> In many of the OpenGL tutorials I have seen they all show you how to
> draw something in the middle of the screen but they never tell you
> what the coordinates mean. I'm writing an app the is using a
> surfaceview/onDraw() system and I want to know if there is anyway to
> carry over my X/Y values into OpenGL.
>
> Also at that rate (and I know this is probably a very dumb question)
> what does the "f" denote when at the end of a number? Most OpenGL
> coords are 2.0f or similiar and I don't know what that means. Please
> assist.

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