On Fri, Jun 24, 2011 at 12:59 AM, Raghav Sood <[email protected]> wrote:

> Nikolay, I cannot pay the testers. I am 14 years old. It is unlikely that
> someone would do it for free but it is worth a shot as opposed to buying the
> required devices, which is out of my budget for a very long time. I am not
> asking anyone to conduct a test that goes over each and everything of the
> app. All I want to know is if it starts, displays a list of earthquakes and
> whether or not the preferences (apart from auto update) work. It will take
> less than 5 minutes and the apk is less than 50kb.


If you tested on two devices and several emulators, really, you should be
fine assuming you're not doing anything crazy in your app. Even if someone
confirmed that your app ran on X.Y device, there is no guarantee that it
won't break doing something specific a user would do in a real world
situation or running on another specific phone.

Testing is good but really the only apps that require such intense testing
across many devices are games and such that depend highly on the screen and
hardware. For example I've never tested my app on 3.0 (no device and don't
want to bother with the emulator) but I know it works fine from talking to a
user.

If you haven't already, incorporated ACRA or some such bug reporting
mechanism into your app then release it to the wild and fix the bugs as they
come - and they will come, I don't care how many quick < 5 minute tests you
manage to get.

-------------------------------------------------------------------------------------------------
TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago
transit tracking app for Android-powered devices

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