I had the same problem when loading as ARGB_565. Use inDither to get
rid of very obvious stair-stepping. I would say I could spot a 16-bit
image, especially with a lot of reds, on a less red screen (Xoom and
Acer Iconia Tab A500) while the Galaxy Tab 7" is a whole splotch of
red. However with inDither on gets a bit hard to tell!


On Jun 9, 4:50 am, webmonkey <[email protected]> wrote:
> That works but I don't consider 16-bit to be "full-resolution", color
> fidelity is just as important.
>
> On Jun 8, 10:25 pm, Streets Of Boston <[email protected]> wrote:
>
>
>
>
>
>
>
> > I guess it's playing nice to other background apps. Even a foreground app
> > can't gobble up all the memory and starve the background apps.
>
> > I figured out a way to edit 9MPixel images 16-bit (i.e. 18MByte of data). It
> > makes you program quite carefully when using the left over 6Mbyte of memory,
> > but it's possible. On tablets, i think that the limit has been raised to a
> > 48MByte heap.
>
> > Since the 1st gen android phones never had cameras with more than 5MPixel
> > and 2nd gen android phones never had cameras with more than 8MPixel, it
> > worked out for my app.
>
> > But if images are side-loaded (e.g. from a sd-card or downloaded from the
> > web), which could be larger than 5 or 9 MPixel, then my app would fail to
> > handle these.

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